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VileRomulan

How Could This Be?!

37 posts in this topic

(I could not put this in the existing thread because for some reason my computer won't gime me the file address)

OMG! Look what I found! My friend snapped this with his digital camera, either that shuttle malfunctioned ALOT, or NASA was doing something they weren't supposed to, either way, I thought you couldn't go that fast!

(note, this is UNEDITED)

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must be a spelling error, they probably mean sound

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:: smiles ::

 

The news / media has been known to make mistakes in its past. I'm sure that it is just that whoever was typing out the text on the screen just made a simple mistake. Since humans type it out, mistakes are bound to happen. Nothing more, nothing less. I'm sure if you lookd somewhere on the CNN web page you might find an apology or a piece of text where they note their mistake. I know that TIME Magazine always makes these notes in the magazine after a week or so has gone by.

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a9 i'm sorry but i must correct you the warp scale doesnt work like that of the mach scale eighteen times the speed of light would be warp 5 about i could be wrong with my math sorry but i just got that from one of the startrek the magazine issues thanks

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Hey there,

 

Well, I've actually read some reports that would show "18 times the speed of light" would be somewhere around Warp 2.5. Regardless, as others have said, more than likely just someone thinking one thing and typing another.

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what? i read in an ST mag that warp 1 is light speed, warp 2 is 2 times light speed, warp 3 is 3 times light speed, ect

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Weellll... ::drags out the reference books:: According to various sources -- the Encyclopedia and the tech manuals (TOS and TNG) mainly -- the OLD warp scale was linear: warp 1 = speed of light [c, as in E=mc^2], warp 2= 2c, warp 6=6c, etc.  That, supposedly, explains the references to Warp 11 and 12 that crop up in TOS.  The NEW system is exponential, so warp 1=c, but warp 2 is more like c*e^2, or something.  There was a neat little graph and chart in one of said reference books, but unfortunately I'm only dragging them out in memory -- the physical copies are about 8,000 miles away.

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For TNG, from what I recall, one of the tech guys just drew a somewhat exponential-looking curve with an asymptote at warp 10, and the fans have been trying to figure out the equation - with limited success - ever since.  The TOS warp scale was w^3*c, where w=warp factor and c=speed of light.

In TOS scale, 18c ~ warp 2.6

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wow... you people have wayyyy too much time on your hands, i still have trouble with division sometimes...

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wow... you people have wayyyy too much time on your hands, i still have trouble with division sometimes...

Hey there,

 

No we don't! I doubt anyone has this stuff memorized...just lucky to have a book somewhere that explains it. :D

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I'm still trying to figure out the Area = pi*r-squared thing.

 

Pies aren't square, they're round!

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::looks at Vanroy:: The nickname really speaks the truth about 'ol Vanroy, ah? :D

 

HD

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No we don't! I doubt anyone has this stuff memorized...just lucky to have a book somewhere that explains it. :D

Or lucky to have some random guy on the Internet who has a book that explains it and enough time on his hands to post the stuff on his web page...

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Warp speed = cw^3

where c = speed of light and w = warp factor

 

So for example:

Warp 5 = c5^3 = c125 = 125 billion kph

 

Also, Impulse speed = c

 

So for example, 1/4 impulse speed = 1/4 c

 

Cheers!  :D

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Warp speed = cw^3

where c = speed of light and w = warp factor

 

So for example:

Warp 5 = c5^3 = c125 = 125 billion kph

Uh, I think you meant to say that Warp 5 translates to 125 times lightspeed.

 

You didn't make me CENG because of my looks, you know.

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You didn't make me CENG because of my looks, you know.

Based on that you would have been assigned to scrub down the head.  ::D:

 

Dac

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Warp speed = cw^3

where c = speed of light and w = warp factor

 

So for example:

Warp 5 = c5^3 = c125 = 125 billion kph

 

Uh, I think you meant to say that Warp 5 translates to 125 times lightspeed.

 

You didn't make me CENG because of my looks, you know.

 

::looks at all the formulas and lifts a brow::

 

Are we going somewhere and need to figure out how much milage we'll be putting on the ship?

 

::grins::

 

Are we there yet? :D

 

~ STSF Lightning ~
Star Trek™ Simulation Forum Game Master (GM)

Saturday STSF Lounge Bartender

In the StarTrek.com Holodeck Chatroom

10:00 PM - 11:00 PM (Eastern)

7:00 PM - 8:00 PM (Pacific)

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::stares at his always handy helm console... pulls up the speed formulas... gets confused... decides ETA time to figuring this out is equal to pi... meaning, we will know once we find the end of it::  ::D:

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Umm...

 

I'd like to confess now, that whenever I played HELM, I never payed any attention to any of this...

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hmmm, I don't even know what half those symbols mean, like ^ and * and $%!

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hmmm, I don't even know what half those symbols mean, like ^ and * and $%!

Hmmm lessee:

 

x*y = multiplication ( multiply x by y)

x^y = to the power of (mutiply x by itself y times)

$%! = shorthand for :: kicks the guy who takes this post literally and explains this stuff in the behind ::

 

This math lesson brought to you by the number e and the gradient operator.

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Umm...

 

I'd like to confess now, that whenever I played HELM, I never payed any attention to any of this...

Same thing here. I just make up some low ETA number and sit there trying to keep the ship straight the rest of the sim.  :wink:

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Hey there,

 

The details of "warp" aren't really too necessary for a sim. In general, it's a relative thing. If we don't need to get somewhere too fast, Warp 5 or so. If we need to get there yesterday, Warp 9. :D

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