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RAdm S.Coyote

Were-Wire Report

= = = = = = SEC CODE 5648-Coyote = = = = =

= = = = = = iComanche 5648-Intership Wireless = = = = = =

= = = = = = Briefing Report Transmit = = = = = =

 

Informational Overview prepared by Rear Admiral Shauna M. Walking-Coyote

Command Staff and Senior Crew of the USS Comanche Creek

Level Five Security Clearance

 

Overview:

 

The Were-Wires are a mercenary pirate group of various species that have hardwired technology into their bodies for use in combat. They contract out to the highest bidder, and cause general chaos with regard to the sectors in and around the Outer Rim colony areas referred to as the Dead Lands. They have loyalty to none, and Starfleet Intelligence places their combined numbers at 400 to 800 members scattered throughout the quadrants in small, medium or large sized tribal bands. The more organized and professional groups and gangs tend to find work as guards or paramilitary soldiers, while the non professional groups find work as mercenaries and contract privateers.

 

Society Classes:

 

- Adepts: Those individuals who are born with mental powers (Vulcans, Betazeds) and enhance this power with the cyber technology.

 

- Lancers: Those individuals that were not born with any sort of enhanced mental capacity, using the fused technology and equipment to aide them; they tend to burn out quicker than their adept counterparts.

 

- Tanks: Those individuals who choose to not implant any sort of technology aide directly on their bodies, instead using some form of combat armor, strap on weaponry, and similar combat technology.

 

Appearance:

 

The style of dress and appearance for all the classes resembles a cyborg-cyber type of military punk:

 

- Paramilitary or soldier styled clothing, black and charcoal colored tones are popular, myriad patterns of camouflage.

 

- Metal, plastic or leather pieces attached to fabric for use as makeshift armor and protection

 

- Hair colored with bright greens, yellows, or orange

 

- Scarves, bandannas colored in bright, lurid patterns

 

- Some can be further recognized according to inter-tribes by tattoo adornments

 

Transportation:

 

The Were-Wire tribes use and employ whatever vehicles they can. Most of their orbital, ground based, and space based vehicles are used, purchased (or stolen) from scrap yards. These ships and vehicles are then typically patched together with mismatching hull panels, and internal systems are fused with combined technologies and held together with spit and bailing wire.

 

The tribes should not be underestimated in their scattered use of available transportation technologies; in 2251, the scout-class USS Tripoli was destroyed during a skirmish with a former Starfleet class vessel retro-fitted with kit bash Were-Wire technology.

 

Medical Considerations:

 

Both Lancer and Adept Were-Wires suffer from long term skin and muscle deterioration at the site of an interface node or implant, and some weaker minded individuals can succumb to mental disease in their later years, usually aggravated by the combat and implant devices.

 

Signed,

 

Rear Admiral Shauna Coyote

 

= = = = = = SEC CODE 5648-Coyote = = = = =

= = = = = = iComanche 5648-Intership Wireless = = = = = =

= = = = = = End Briefing Report = = = = = =

Edited by RAdm S.Coyote

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