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Joe Manning

Qob: Tranquility Discussion Thread

69 posts in this topic

Ethan... You're going about it correctly. Keep looking at it and you will stumble upon the answer. You will also be amazed at what you find.

 

(hint: rotate 45 degrees)

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Ethan... You're going about it correctly. Keep looking at it and you will stumble upon the answer. You will also be amazed at what you find.

 

(hint: rotate 45 degrees)

 

Heh. 30. Is that what you're looking for? I'd brushed that number off earlier (from 15+9+6+0); ironically thought it wasn't complex enough. Go figure.

Edited by Ethan Neufeld

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Ah, but look closer.

 

15+2+1+12

6+11+13+0

9+10+5+6

2+7+13+8

...

 

There are a total of 18 patterned sums (that I have found).

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Ah, but look closer.

 

15+2+1+12

6+11+13+0

9+10+5+6

2+7+13+8

...

 

There are a total of 18 patterned sums (that I have found).

 

 

Yeah, I got that; certain four-number groups or 'patterned sums' equal 30. Actually, I counted 32 groups; not including the 12 groups that don't add up to 30. But honestly there's only one thing I'd really care to know before this continues ad infinitum:

 

Sal, what's the point?

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Point? LOL

 

Well, now there is no point to it. You've deciphered the 'magic number'. But the 'point' of the mandala is that there is a balance shown. Not only in these numbers but also the Archetypal Symbol positions. Each character has an opposite. All are surrounded by a 30-QUAD. ya da ya da ya da....

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Point? LOL

 

Well, now there is no point to it. You've deciphered the 'magic number'. But the 'point' of the mandala is that there is a balance shown. Not only in these numbers but also the Archetypal Symbol positions. Each character has an opposite. All are surrounded by a 30-QUAD. ya da ya da ya da....

 

......... Good. Grief.

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Or are we big enough? I think this image is good to think about, because it refers to what Bird of Prey (B`rel) we are familiar with...the "Bounty."

bop-whales.gif

 

 

Granted Qob is near 100m if I read the website correctly. Suggesting most images of BoP's on the web are too small to rep Qob. Although drat I always liked that image of the BoP flying over the whaling vessel. I guess we wouldn't fit in the screen.

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Are we really that small? Or did the Vor`cha class cruiser get supersized?

 

 

The way I understood it was that the K'vort class and B'rel class were two different classes of BOP. The K'vort class BOP from ST3 was a tad smaller than the saucer section of Enterprise NCC 1701. The Klingon D9 battle cruiser was comparable to the size of Enterprise NCC 1701. And, that NCC 1701 was about the size of the saucer section of the NCC 1701-D Galaxy class. If the Vor'cha is comparable to the size of NCC 1701-D, then this picture would be to scale. It's possible that the BOP in the picture is a K'vort class and not a B'rel.

Now, the B'rel class cruisers were always shown in TMP to be much larger than the K'vort class. The blueprints I found on Cygnus show a large B'rel with 6 decks, and a 2 deck pylon.

 

 

 

 

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Granted Qob is near 100m if I read the website correctly. Suggesting most images of BoP's on the web are too small to rep Qob. Although drat I always liked that image of the BoP flying over the whaling vessel. I guess we wouldn't fit in the screen.

 

Don't know that I'd limit yourself to the interpretations you'll find on the web. I'll offer my interpretation, though: The B'rel's beam looks like it's 20-30 meters wider than its length. 100m is a few yards longer than a football field; that fishing trawler looks like it's maybe 100-200 feet at most - trawlers usually aren't very large. Just eyeballing it, I'd say the dimensions of that BoP hovering over the trawler are close to the Qob's, if not possibly larger.

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Here is the B'rel class deck plan I found on Cygnus. They closely match the website description of Qob. Except for the captains quarters over the bridge. It is 109 meters long, and has a wingspan of 167 meters. And, this version does have the 2 deck pylon. sheet-2.jpg

Edited by Zaphod_the_spacebum

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I've mentioned this already..but this is the best representation of Qob I have seen on the Web....posted by Zaphod.

 

It covers that dual deck neck thing where are quarters are that has been giving me headaches.

Note it also has a cargo ramp and deck for storage. Another plus for a Nausicaan working out..or if we haul stuff.

 

I apologize for such an aggressive stance on trying to pin down what Qob looks like, but for me with simming I find it easier to gameplay on a ship if I know where I am.

 

 

Thanks Zaphod.

 

Precip/Byblos

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I apologize for such an aggressive stance on trying to pin down what Qob looks like, but for me with simming I find it easier to gameplay on a ship if I know where I am.

 

I agree, it's a nice cross-section. Words can yield to a dozen little inconsistencies between interpretations, but an image can help keep things consistent. 'One picture, ten thousand words', right? But, personally, I'd like to know what Joe thinks before I'd use it.

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That is a good diagram, and it can be used as a general guideline for how Qob is laid out. Obviously, the website's description takes precedence if there are any blatant contradictions. The Captain's quarters would be one example; they're situated with the rest of the crew's quarters which are all roughly the same size. There's also no separate Attack Center; everything is on the Bridge. This basically gives us a larger Bridge, probably with an observation dome overhead. We also have no aft torpedo launcher. Everything might not be placed in exactly the same position, but we don't worry too much about specific placement in game. Whatever helps you visualize. :)

 

There have been BoP's of many many different sizes (not just two) on the shows and in the films. My explanation is that the Klingons reused the same ship design (why change something that works?) in various sizes to suit various purposes. Even BoP's of the same size were built to differing specifications. Qob was originally a scout ship that went rogue and was repurposed as a pirate vessel. It wasn't built to require a large crew, and its cargo hold has been kept small (we could never store a whale in the hold) to support quick smash, grab, and sell runs. The crew's philosophy was always that everyone was equal, everyone could serve as a warrior in any boarding action, and the Captain only remained Captain as long as he commanded obedience and demonstrated tactical expertise; thus no fancy quarters.

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That is a good diagram, and it can be used as a general guideline for how Qob is laid out. Obviously, the website's description takes precedence if there are any blatant contradictions. The Captain's quarters would be one example; they're situated with the rest of the crew's quarters which are all roughly the same size. There's also no separate Attack Center; everything is on the Bridge. This basically gives us a larger Bridge, probably with an observation dome overhead. We also have no aft torpedo launcher. Everything might not be placed in exactly the same position, but we don't worry too much about specific placement in game. Whatever helps you visualize. :)

 

There have been BoP's of many many different sizes (not just two) on the shows and in the films. My explanation is that the Klingons reused the same ship design (why change something that works?) in various sizes to suit various purposes. Even BoP's of the same size were built to differing specifications. Qob was originally a scout ship that went rogue and was repurposed as a pirate vessel. It wasn't built to require a large crew, and its cargo hold has been kept small (we could never store a whale in the hold) to support quick smash, grab, and sell runs. The crew's philosophy was always that everyone was equal, everyone could serve as a warrior in any boarding action, and the Captain only remained Captain as long as he commanded obedience and demonstrated tactical expertise; thus no fancy quarters.

 

Nice. Thanks, Joe; definitely helps. Thanks for the schem., Zaphod!

 

And, obviously, I've a lot to learn about Klingon vessels. Not that that's much of a surprise really.

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That is a good diagram, and it can be used as a general guideline for how Qob is laid out. Obviously, the website's description takes precedence if there are any blatant contradictions. The Captain's quarters would be one example; they're situated with the rest of the crew's quarters which are all roughly the same size. There's also no separate Attack Center; everything is on the Bridge. This basically gives us a larger Bridge, probably with an observation dome overhead. We also have no aft torpedo launcher. Everything might not be placed in exactly the same position, but we don't worry too much about specific placement in game. Whatever helps you visualize. :)

 

There have been BoP's of many many different sizes (not just two) on the shows and in the films. My explanation is that the Klingons reused the same ship design (why change something that works?) in various sizes to suit various purposes. Even BoP's of the same size were built to differing specifications. Qob was originally a scout ship that went rogue and was repurposed as a pirate vessel. It wasn't built to require a large crew, and its cargo hold has been kept small (we could never store a whale in the hold) to support quick smash, grab, and sell runs. The crew's philosophy was always that everyone was equal, everyone could serve as a warrior in any boarding action, and the Captain only remained Captain as long as he commanded obedience and demonstrated tactical expertise; thus no fancy quarters.

 

 

The crews quarters were giving me the headache..err..Byblos...no me the headche with the second deck neck. What the above is a template that can be edited easily. It's not the dorsal view I'm thinking of, nor it's own deck and location listing..that can be edited. That large second deck on neck could be changed to crew quarters to fit with things in the website description captain's included.

 

That odd placement of placement of the captain's quarters on top of the bridge can be rectified with sensor equipment. A single command deck can be achieved by reworking (enlarging) the photon torpedo launcher room below to accommodate the 30 torpedoes capability (though not realized) mentioned in the guideline. The result is reconfiguring the the entire front head of the ship to have one command deck..as per website.

 

Note the engineering hull has four decks as per website guideline, obviously the aft torpedo launcher would be replaced with something else. Waste and water reclamation systems would be added. There is a lot of space to work with. And a lot of things that can be done with that space to accommodate things mentioned in the website. Heck where's the mess hall!

 

Anyways Joe, I've done a little deck work on Manticore before with a similar diagram on the top of Zaphod's image..granted it was all black and white. It would be fun to give it a try. Of course Zaphod may have more tools than I do to get the proposal done. It would be fun..

 

Byblos, player the insane Starship Freak.

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A number of updates have been made to the website:

 

- The roster has been brought up to date

- A new database entry has been added for The Horde

- The missions section has been updated with the latest Zoalus developments

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