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Joe Manning

Coming This Spring to STSF ...

The year is 2420. The United Federation of Planets has been fractured and reformed by Civil War. Desperate to restore a Starfleet which has been devastated by half a century of terrible conflicts, the new Council now places defense and security atop its list of priorities. The Prime Directive is now treated as a guideline, one which is frequently ignored when societal tampering can advance Federation agenda. Member worlds are gradually losing the sovereignty the Federation once allowed them; they comply with the Council only for fear that they would lose more. Those who once advocated moral and ethical responsibility within the Council chambers now find their voices carried away by the winds of change as Starfleet designs new ships with dangerous technologies. The once mighty and noble Federation has fallen from grace.

 

The place is Bull's Head. This loose collection of colonies, new and old, on the distant outskirts of Federation space has become a favored destination for discontented Federation citizens. Here, in the regions around the Hyades star cluster, a new society has formed. Distant enough from the Federation core to avoid Starfleet's attention, Bull's Head is allowed independence from most of the Federation's policies. There is no military in Bull's Head; there are only the mercenary crews that make a living by performing jobs for the society's wealthy elites. This is the setting of:

 

Qob: Tranquility

 

This spring, the Qob simulation will be moving away from its Klingon roots, taking on a new flavor inspired by the Firefly scifi series. In a revised timeslot, Sunday at 9pm EST, Qob: Tranquility will feature the adventures of a mercenary crew in a society trying to establish its own identity outside of Federation rule. For more information about this exciting new Star Trek setting, check out the Qob: Tranquility Briefings folder. Start by reading the FAQ -- it includes more detailed information about the new game, including how you can become a part of it.

 

When a launch date is decided, it will be announced in this thread and on STSF's front page. In the meantime, keep an eye on the Qob: Tranquility message boards for more background on the new game!

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Thanks to the painstaking efforts of our own Samantha Kent, Qob: Tranquility now has a niche on the world wide web:

 

http://qobtranquility.cz.cc/

 

Much more information on the new game is available there. Give it a browse, and make sure to give Kent a pat on the back for her efforts. <_<

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Note that Qob will begin meeting in our new Sunday 9pm EST timeslot this weekend.

 

Right now we're in the middle of a Daedalus class mission (right after the Romulan War, but ignoring the Enterprise series) being guest CO-ed by one of our players. Our ship just crashed and a lot of hands were lost, but there might be a couple of guest positions left for anyone interested in playing. Anyone is also welcome to watch and to ask questions about the Tranquility relaunch. Hope to see you there!

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Note that our website is back up and running, with all pages in their proper places (and we'll be keeping a closer eye on them from now on). My apologies to anyone who was trying to view the site but getting 'Not Found' messages.

 

If you do encounter any problems trying to view the site, please send me a board PM or an e-mail at [email protected]

 

For those who are wondering about the relaunch, we're still waiting for the first applications to be processed. Don't worry if you haven't heard word back from personnel yet. As soon as we get something, we'll announce a launch date here, so you'll know if your application was lost through the cracks.

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I am going to need everyone who is interested in becoming a part of the Qob: Tranquility game to send an e-mail to [email protected] and [email protected]. Please send this e-mail even if you have previously discussed the game with me or STSF personnel.

 

We're moving closer to getting new recruits assigned and a launch date is going to be announced soon.

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