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voric_ruler_of_rivendell

HELP! IM NEVER GOING TO GRADUATE

31 posts in this topic

OK I need help I go to every sim i can but i have not graudated yet. I was told if I was annoying i would graduate well I tried but I got in deep deep trouble. So if you like to help slow elfs than please help me. The only thing i did wrong was bring a bomb on an away mission :dead:  and did some thing that almost kicked me out. SO PLEASE HELP

 

Voric ruler of the Rivendell

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Just a side note: Being annoying will not help you graduate. Actually, it will hurt your chances. The GMs won't like you... heh heh.

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One thing you need to remember Voric.  Stop worrying about graduating and just have fun.  If all your worried about is graduating then your missing out on half the fun of simming.  Just stay within the story and chain of command.  And above all have fun with it.

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Yea - that too. lol

You have got to have fun with it.

 

You can read over Moose's "Tips from the Moose" under the STSF Academy section... he offers great insight for the game.

 

~HD

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Just a few things from a GM that I look for-

-follow the chain of command, in other words, report to your dept head. Or if you are a dept head, to the XO, OPS or Mission XO

-follow the storyline. If you are supposed to be on a mission to gather supplies, dont be finding dead Romulans, or having Borg appear on sensors.

-work with others. If player A suggests the best way to find the supply needed is to go into a local market, go with them, assist.

 

What I don't like:

-Dont try and over complicate the plot. If its a simple take passenger A to point B, don't try and have a major battle. Maybe have a system malfunction that allows you to work with anther dept, or join in on someone elses idea and HELP

-Dont be a superhero. Characters that glow in the dark, can walk through walls and pick up 90 tons of debris thereby solving all issues in a sim with a wave of a finger are deteremental. Not only do the cadets miss out on a chance to interact, but you miss out on the chance to work with others.

-Dont be a class clown. While a joke or two is great, dont ask to be the janitor, or spend the sim doing stupid antics that dont contribute.

 

This is from just me..I can't say what other GMs look for.

I really suggest reading the tips from Moose.. I have learned more from that man about simming than just about anyone. He is phenomenal.

Also, don;t be afraid to ask in a PM AFTER A SIM, for suggestions.

 

-Z

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Wait.. someone actually TOLD you to be ANNOYING?

 

*blink*

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Here's a tip from the Moose ...

 

Don't do your homework while you're simming.  If you're not paying attention, you have no chance of contributing productively.

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Wait.. someone actually TOLD you to be ANNOYING?

 

*blink*

Told to be annoying?

 

*blink blink blink*

 

Precip

 

 

PS...I am an academy Grad, but am not a GM. I could suggest though to challenge yourself not to use the word "Graduate" in your next academy experience. The goal as mentioned earlier is to have fun...and that's what I do at academies.

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Just a suggestion...

 

Going on each night about not having graduated, and saying you'll get even...that just isn't going to get them on your side. Perhaps if you were just to sim, and show that you're ok with just simming, you'd get looked at more than you would if you were going on about not graduating. In reality, they are looking for people for the advanced ships that they will sim with each week, do you think they want someone that's going to keep complaining that "I'm not an ensign yet, or a ltjg, or a Lt, or ect, ect.?"  Just a thought.  

 

Perhaps if you were to show that you can do some sims, without mentioning graduation at all...and followed the briefing and general game mechanics...perhaps then you would graduate.

 

If you've been told to "be annoying", then someone steered you wrong. You know what they say about burning your bridges....  you may need to cross back the other way someday.  Now you'll have to work extra hard to prove yourself to those that you were being annoying too...

 

Well, good luck dude.

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OK people well thanks for trying to help me but can u still give me more ideas. I like to do TAC and SEC jobs but the only things i know what to do are prepares SEC teams and chekc the armory so what can i do

 

Post note to Moose: The homework incednet happened because i forgot about it and also my parents whould not let me say up to sim unless i had a logical excuse

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OK people well thanks for trying to help me but can u still give me more ideas. I like to do TAC and SEC jobs but the only things i know what to do are prepares SEC teams and chekc the armory so what can i do

Um...  Fire phasers?  Raise shields?  Go to Red Alert?  

 

I mean these are the three biggest reasons to go into TAC or SEC in the first place!

 

Just get permission first.

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OK people well thanks for trying to help me but can u still give me more ideas. I like to do TAC and SEC jobs but the only things i know what to do are prepares SEC teams and chekc the armory so what can i do

Tip from the... uhh, from Not the Moose.

 

why don't you kinda start all over again.  Pick a department and ask to be an Asst for a few sims.  Work within your dept and with your dept chief.  Take direction from him/her and just relaaax.  You might spend the entire sim doing NOTHING except shadow your boss around the ship, holding tools/boxes/weapons/spanners/med kits.  That's okay.  You'll get the feel of the plot, the way folks interract and you won't be noticed as a disruptive element.  Sometimes, NOT being noticed is what you want.  Remember that the GMs are looking at everyone, not just the people making lots of "noise."  I have graduated many Asst. Engineers and Asst. Medical Officers from the Academy.  It's all in how you play.

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If you're worried that your past performance might be impacting your ability to graduate - maybe you think a GM has a grudge against you or something - the solution is simple.

 

Get a new user name and sim as that.  If you think you have a bad history then start over from scratch.

 

It's a judgement call on your part, but one you are free to make.

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Hey there,

 

Something else to consider. While you are focusing soley on TAC and SEC, you'll find that GMs will want to see you in numerous roles and able to function in them. Why? Quite simple, especially for security. There simply aren't that many SEC spots available on advanced sims. You need to be prepared/know how to function in other dpeartments.

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Remember that the GMs are looking at everyone, not just the people making lots of "noise."  I have graduated many Asst. Engineers and Asst. Medical Officers from the Academy.  It's all in how you play.[/size]

A9 hit it right on the head. I look for people that can play in very different departments over a series of nights, and rarely, if possible, will I promote someone playing the XO or dept head. I want to see someone that can carry on the plot during the sim as the assistant. I want to see someone that can follow orders, find things to fill out their shift that are related to their post and the plot, and that can interact with the other players on the sim, that they would have need to interact with.  

 

Face it....when you graduate, you become instantly on the new advanced sim, the lowest of the assistants on the ship. As so, a new ensign on an advanced sim, one has to realize, that in following the plot, or playing your part on the ship, you may at first, rarely interact with some of the most senior members until the plot allows. You can't just go running to the bridge with ideas, or inventing things that are counter to the current assignment one is given.  

 

I as the GM of some of those advanced sims, need to feel comfortable that the graduate had not only the sim mechanics down, but the ability to further the plot as well as character development and interaction with the other players.

 

As a GM graduating new cadets to ensign, I have to ask myself, is this person ready to step onto not only one of my ship, but someone else's sim as well, without being disruptive to the others already playing there on that sim? I need to feel comfortable, that the player is capable of working "with" the new advanced crew, without making a fuss if they are not the center of attention.

 

That's the short summary...there's more, but not needed to be put here at this time..

 

Blu

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Face it....when you graduate, you become instantly on the new advanced sim, the lowest of the assistants on the ship.

You might get lucky, as I did, and walk into an open CENG position or something at that level as an Ensign, but it isn't common - and I think my real world experience in working with engineers had something to do with it.

 

Also, I haven't seen a TAC position in an advanced sim.  The only reason you see "Acting Tactical" on my signiture is our sim is in an alternate reality.

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Also, I haven't seen a TAC position in an advanced sim.  The only reason you see "Acting Tactical" on my signiture is our sim is in an alternate reality.

Then come visit Manticore.  We have a Tac officer and they get to shoot things, blow up planets, fire probes - all kindsa stuff!

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Here's my bit of info:

 

Don't worry about getting things right when you're simming. I've told this story a thousand times and i'll tell it again:

 

One academy I was the CSEC and I was supposed to protect an ambassador. (STSF_Jami) The Captain, (Dac) asked me to escort her on a tour. The ambassador ended up getting stabbed. That very same day I was promoted, by Dac and Atragon, to Ensign. And this week I was promoted to ltjg.

 

The Moral: You don't have to be perfect, you just have to do your job. If you make a mistake, like giving a patient the wrong medicine (Fred it won't happen on Reaent :(), then just take the blame and move on. The GM's like players who can show their characters emotions as well as their actions.

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The other thing is that no matter what you did, the ambassador would have gotten stabbed.  There's just no way to stop the GM's from wreaking havoc on their cadets at the academies, so the best thing to do is sit back, relax, and enjoy getting clobbered (not to mention the methods!).

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Also, I haven't seen a TAC position in an advanced sim.  The only reason you see "Acting Tactical" on my signiture is our sim is in an alternate reality.

Check the Arcadia roster.. right there big as life, LtCdr Ziggy StarDust, Tactical officer.

 

One thing to mention about playing tactical is you really need to be able to do more than fire phasers and go to red alert. Some sims will revolve around a medical plot, r engineering. Whether on an advanced sim or in an academy, you need to find a way to make yourself useful. This does not mean by cracking jokes, or playing an NPC janitor. Find a way to assist science with sensor readings, run a security drill with security, or if its a medical sim, find a way to help the medical departartment, without getting inthe way. This is true for a lot of positions, but I have found it especially true for tactical.

 

One thing I watch as a GM is to see how a character can find a way to stay involved, even if the plot line doesn't take in their position. I love to see it when the medical staff create NPCs to practice on, just as long as they pay attention and are ready if real casualties occur. Or if science and ops work together on a problem, and helm jumps in and takes over Ops without my havign to give that direction.

 

Think about the shows and movies. Each show would revolve around one or two main characters, not all 9 or 10. While the others would contribute, they would not have the main emphasis of the story line.

 

Once in advanced sims, this is when *sideplots* become so important. They not only develop your character, but also give you action during a sim when you are not part of the main focus of the sim plot.

 

The suggestion to play an asst rather than a dept head is a good one. Making suggestions about giant ship eating tribbles is a sure way to annoy a GM. We can create fuzzy crew eating panda bears, but suggesting we do so is a great way to find yourself being drowned in jello, or blown apart by a psychotic computer system.

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OK people well thanks for trying to help me but can u still give me more ideas. I like to do TAC and SEC jobs but the only things i know what to do are prepares SEC teams and chekc the armory so what can i do

 

Post note to Moose: The homework incednet happened because i forgot about it and also my parents whould not let me say up to sim unless i had a logical excuse

 

Heres a good suggestion(Though not one you want to do very often) I, yet again, came in about halfway through the first sim on tuesday, I was assigned as ASEC. I asked my CSEC if security had anything to do on the misson and he said no and that we had nothing to do. SO I came up with an idea that kept us busy for most of the rest of the sim....rats. While i was cleaning rifles in the armory i saw a rat, phasered the little bugger, grumbled alittle, and contacted the CSEC that there was a rat problem on board. So we went around the ship like an extermination team, it was quite fun, and it kept us busy, as the mission we were on was like i science misson if i remember correctly.

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From the Office of:

LtPrecip, Tactical Officer USS Manticore

 

Yes Tactical officers exist in STSF advanced sims. And yes everyonce in a while I do push the fire button. But not that often.

 

Precip

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Hey,

 

The best thing to do is simply have fun.  If you're worrying about graduating into an advanced sim, then you are worrying a little too much about the game.  I've simmed with you a few times Voric, and you know your stuff.  I guess the anticipation of graduating is something that may be consuming you a little.

 

Just relax, have fun, and go with the flow.  Try out other departments, learn what goes on and be ready to sit on the back burner if you aren't an active part of the storyline.

 

I wish you the best dude.

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From the Office of:

LtPrecip, Tactical Officer USS Manticore

 

Yes Tactical officers exist in STSF advanced sims. And yes everyonce in a while I do push the fire button. But not that often.

 

Precip

Not that often!!  Jeesh, the guy's been my Tactical Officer for three weeks and he wants to be shooting every sim!?  ::rolls eyes::

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Not that often!!  Jeesh, the guy's been my Tactical Officer for three weeks and he wants to be shooting every sim!?  ::rolls eyes::

Yes....and that's why we love him!  :cool:

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