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Cmdr JFarrington

Tuesday 11.11.2008

The Galaxy-class starship USS Victory was preparing for Federation Day fireworks when something affected the ship. Engineers and security who were modifying the torpedoes (you, the players) are trapped in the forward torpedo bays with bulkheads lowered. No one outside answers hails.

 

Game Master (GM) - STSF Sorehl

Game Master (GM) - STSF Jami

 

Mission Commanding Officer (MCO) - STSF Sorehl

Mission Executive Officer (MXO) - STSF Jami

Random Cadet - STSF Jami

Operations Officer (OPS) - Doug T

 

Chief Engineer (CENG) - Wade Knight

Assistant Engineer (AENG) - TKAR

Assistant Engineer (AENG) - Bill Newbold

 

Chief Science Officer (CSCI) - Rachel E Garrett

 

Chief Security Officer (CSEC) - Schawnsee

Assistant Security Officer (ASEC) - T'Prise

 

Chat Log:

STSF Jami -> ATTENTION TO THE SCREEN y'all.

STSF Sorehl -> And away we go...

STSF Sorehl -> =/\= =/\= BEGIN CLASSROOM SESSION =/\= =/\=

STSF Sorehl -> =/\= =/\= BEGIN CLASSROOM SESSION =/\= =/\=

STSF Sorehl -> :::walks to the podium:::

WadeKnight -> ::takes a seat::

STSF Sorehl -> Good evening, players. Please take a seat.

doug.t -> ::takes a seat::

STSF Sorehl -> Tonight's topic is: Getting Your Bearings.

TKAR -> <::Follows suit sits down::

STSF Sorehl -> By this, I don't mean stellar navigation.

T'Prise -> ::Takes a seat in the back, out of breath from running like crazy to get to class on time::

STSF Sorehl -> So, question: As a sim or Academy session starts each week, how do you know where you should start?

STSF Jami -> ::is already there, in the back of the room so she can see everyone:::

TKAR -> ::Rises hand::

STSF Sorehl -> TKAR?

STSF Sorehl -> And anyone else, if you have an answer, just type it and hit ENTER when I call on you.

STSF Sorehl -> For future questions.

TKAR -> Question,you mean how you work with your fellows crewmwembers ,in ralationships.

STSF Sorehl -> No, in this case I mean literally - where is your character when the host types BEGIN SIM? How do you know?

WadeKnight -> !

STSF Sorehl -> Wade?

WadeKnight -> Based on your position, mostly. The only folks on the bridge are OPS, TAC, HELM, CO, XO and sometimes SCI, usually. Otherwise, engineers are in engineering, MO's in Sickbay, etc. Unless we're on a shuttle crashing into a planet.

TKAR -> like working in a lab,office,study

Bill Newbold -> ::quickly rewinds video to show the question just asked before entering the room::

STSF Jami -> <protocol, please. Wait to be called upon. Thanks. >

STSF Sorehl -> Good point. Generally, your position gives you a good indication. But what if the host intends for you to be on an away mission, or on another ship?

STSF Sorehl -> What indications are you likely to have?

doug.t -> ?

STSF Sorehl -> Doug?

doug.t -> you will either get a pm from a gm or their will be a action statement

STSF Sorehl -> All true, but there's one more...

STSF Sorehl -> The MISSION BRIEF.

STSF Jami -> <WB, Schawnsee>

Schawnsee -> <<good I didnt miss anything Thanks Computer crash>>>

STSF Sorehl -> Also, in an established sim, the host may also provide a pre-mission log or e-mail that clues players into what they should be doing at the start of the sim.

STSF Sorehl -> And sometime, just sometimes, they throw you a curve to see if you can pick up on their cues about what's going on in sim.

STSF Sorehl -> One of my favorites: The players all wake up, not knowing where they are or how they got there.

STSF Sorehl -> And thus, a mystery to solve.

TKAR -> !

STSF Sorehl -> So always pay close attention to the MISSION BRIEF - the host wrote it for a reason. AND if your host uses e-mails or logs, make sure you read them for plot points.

STSF Sorehl -> TKAR?

STSF Sorehl -> And while TKAR is typing, any other questions before we begin tonight?

STSF Jami -> <Greets, KBear>

STSF_KBear -> <<Hey all>>

STSF Sorehl -> WB Doug.

doug.t -> ty that was odd

STSF Sorehl -> So, adaptability is important. You may not start where you THINK you will.

TKAR -> I just got it what was meant on this question also if your character is human or not like water based character too.

STSF Sorehl -> :::foreshadowing:::

doug.t -> ?

STSF Sorehl -> True. The circumstances of your character - a guest player alien or such - will also determine where you are as a sim starts.

STSF Sorehl -> Doug?

STSF Sorehl -> And if you're really lost, a PM or on-screen <<question>> is acceptable.

doug.t -> and just a nother note from what i have seen in the academy all people are human

WadeKnight -> <<Everyone's tubes are clogged tonight>>

STSF Sorehl -> In the Academy, yes.

STSF Sorehl -> OK, with that admonition, I think we're ready to begin.

STSF Sorehl -> Jami?

STSF Jami -> Aye, Sir.

STSF Jami -> =/\==/\= *gong* ATTENTION TO THE SCREEN=/\==/\=

STSF Jami -> =/\==/\=STOP TYPING TO THE ROOM=/\==/\=

STSF Jami -> =/\==/\=NO PRIVATE MESSAGES=/\==/\=

STSF Jami -> =/\==/\= STSF ACADEMY =/\==/\=

STSF Jami -> .

STSF Jami -> =/\==/\= 11/11/2008=/\==/\=

STSF Jami -> Game Master (GM) - STSF Sorehl

STSF Jami -> .

STSF Jami -> Game Master (GM) - STSF Jami

STSF Jami -> Mission Commanding Officer (MCO) - STSF Sorehl

STSF Jami -> Mission Executive Officer (MXO) - STSF Jami

STSF Jami -> Random Cadet - STSF Jami

STSF Jami -> .

STSF Jami -> Operations Officer (OPS) - Doug T

STSF Jami -> Chief Engineer (CENG) - Wade Knight

STSF Jami -> Assistant Engineer (AENG) - TKAR

STSF Jami -> .

STSF Jami -> Assistant Engineer (AENG) - Bill Newbold

STSF Jami -> Chief Security Officer (CSEC) - Schawnsee

STSF Jami -> Assistant Security Officer (ASEC) - T'Prise

STSF Jami -> .

STSF Jami -> .

STSF Jami -> If you are not on the roster and wish to have a post, please send me one PM now.

STSF Jami -> =/\==/\=END ROSTER=/\==/\=

STSF Jami -> =/\==/\=END ROSTER=/\==/\=

STSF Jami -> Over to you, Sir.

STSF Sorehl -> Thanks, Jami.

STSF Sorehl -> :::gestures to the holodeck::: Shall we?

STSF Sorehl -> :::doors open to an enclosed room in a Galaxy-class starship:::

STSF Jami -> <MXO> ::follows Sorehl into the holodeck:::

doug.t -> ::follows everyone to the holodeck::

Eagle -> <<Bag o nuts ...in hand...in the gallery>>

T'Prise -> ::Enters holodeck::

STSF Sorehl -> MISSION BRIEFING: The Galaxy-class starship USS Victory was preparing for Federation Day fireworks when something affected the ship. Engineers and security who were modifying the torpedoes (you, the players) are trapped in the forward torpedo bays with bulkheads lowered. No one outside answers hails.

STSF Sorehl -> (:) =/\= =/\= ATTENTION TO THE SCREEN =/\= =/\=

STSF Jami -> Stage Hand> ::hands out TAGS to everyone as they enter:::

STSF Sorehl -> =/\= =/\= BEGIN SIM =/\= =/\=

STSF Sorehl -> =/\= =/\= BEGIN SIM =/\= =/\=

STSF Sorehl -> <CO> :::not in the torpedo bay with the other players:::

T'Prise -> <ASEC><CSEC>Sir, it is obvious from our situation that we are going to have to go out via the torpedo bays.

doug.t -> <ops>: on the bridge knocked out::

STSF Jami -> <MXO> ::was in the observation room when a stun hit the ship:::

STSF Sorehl -> << Doug, please note the MISSION BRIEF >>

Schawnsee -> <CSEC><ASEC> That would be one solution

STSF Sorehl -> << You're in the torpedo bay. >>

doug.t -> <oops sorry ignor last>

doug.t -> <ops>:: locked in the torpeado tube::

Schawnsee -> <CSEC> <ASEC> Check the Jtubes, See if they are locked down that may be another possibility

T'Prise -> <ASEC><CSEC>Since we don't have enough EVAC suits, I suggest we modify some torpedos using the equipment and EVAC suits we do have and makes some escape pods.

T'Prise -> <<We checked the JTubes in the sim last time, we know the only way out is via the torpedo bay>>

Schawnsee -> <CSEC><CENG> Anyother Idea chief? No ones answering the phone

STSF Sorehl -> ACTION: All officers, except CO and XO, are trapped in the torpedo bay and unsure what happened.

WadeKnight -> <CENG><AENGs> Suggestions, fellas? Other than singing the F-Day song to raise morale? ::scoffs, has a feeling this will make him even less festive::

Schawnsee -> << Sorry I wasnt here last time>>

STSF Sorehl -> << Be patient for those who weren't in this Academy session last week. >>

TKAR -> <AENG>:;Using enginning tricorder to anazing the problem::

T'Prise -> <<Sorry, I forgot who was here and who wasn't>>

WadeKnight -> <<Me, you, and T'Kar I believe T'prise>>

Bill Newbold -> <AENG2><AENG1> OK can we get more light in here to see what we have or have not?

doug.t -> <ops><all> the computer core must be down

STSF Sorehl -> ACTION: TKAR's tricorder shows several lifeforms beyond the bulkhead, with faint signs as if unconscious. The life forms are fallen to the deck.

WadeKnight -> <CENG><AENG2> Power seems to be limited, the computer isn't responding and we can't get the door open. ::looks around:: Fireworks, eh?

STSF Jami -> <MXO> ::on the floor in the observation lounge, dreaming of one heckofa headache:::

doug.t -> <test>

doug.t -> <ops>+computer+ this is operations oficer doug.t manual overide on bulheads authroiseation doug.t apla-2002-beta-

WadeKnight -> <CENG><AENG2> ::points to the pile of modified torpedo-fireworks:: See what you can do about cracking one of those open. Maybe we can make a festive sparkler. ::scowls::

STSF Sorehl -> ACTION: The computer is unresponsive.

TKAR -> <AENG><ceng>It seems we are not effected from what happened to the crew,i think we should put our evolment suits on and try to open the doors.

doug.t -> <ops><csec> i dont suppose you have a phaser on you?

Schawnsee -> <CSEC><CENG> We wouldnt want to blow the the bulkheads , We dont know whats going on behind them

Bill Newbold -> <AENG2><CENG>looks like we are having a fireworks party after all. ::lights the sparlers ::

T'Prise -> <ASEC>::Begins gathering equipment together, trying to figure out the best way to create a makeshift escape pod using a torpedo casing and some evac suits::

STSF Sorehl -> ACTION: Those in the torpedo bay are starting to feel a little lightheaded.

Schawnsee -> <CSEC><OPS> I do why?

WadeKnight -> <CENG><CSEC> Oh, I have no intention of blowing the bulkheads, Schawn... <AENG2> Wait, extinguish those.

doug.t -> <ops::stumbles over asec:: ::shakes head im not feeling so good

Schawnsee -> <CSEC>::stumbles a bit then places hand to head:: I dont feel real great

T'Prise -> <ASEC>::Steadies OPS, helping him sit down and lean up against the wall, not feeling so great herself:: <OPS>What's wrong?

WadeKnight -> <CENG><CSEC> Either life support is down or we're breathing too much. We need to get what EVA suits we can, or we're going to be oxygen deprived down here.

Bill Newbold -> <AENG><CSEC>aye sire

TKAR -> <AENG><CENG>oxgen levels are down we have the oxgen tanks in storage here i think we should get them .

doug.t -> <ops><asec> im light headed all of a sudden

T'Prise -> <ASEC><OPS>Just sit tight <CSEC>We only have 3 EVAC suits and there are 6 people in here.

STSF Sorehl -> :::ominous music at T'Prise's pronouncement:::

doug.t -> <ops> im the senior bridge officer on deck i should go to

Bill Newbold -> <AENG><CENG>is there a medkit anywhere nearby?

Schawnsee -> <CSEC> ::sits down a moment::

WadeKnight -> <CENG><AENGs> Alright, we have two options here. We can either figure out how to get the door open and possibly expose ourselves to whatever's out there. Or we can try what T'Prise said and try to fashion some makeshift escape pods.

T'Prise -> <CSEC><CENG>It is going to take some McGuyver like skills, but I have confidence in your engineers and will help as needed.

TKAR -> <AENG1>Goes to storage to check on if there is more eva suits and oxgen kits ::

WadeKnight -> <<::Kicks the organist off his the bench::>>

Schawnsee -> <CSEC> <CENG> Do we have enough torpeedos to do that for all?

doug.t -> <ops> if i can get to the bridge i might be able to regain controll

Bill Newbold -> <AENG2>::rubs head::

STSF Sorehl -> ACTION: There remain only three suits within the confines of the torpedo bay. All officers are getting even more lightheaded.

Schawnsee -> <CSEC> <OPS> Im not sure you will make it to the bridge

doug.t -> <ops>::stumbles over::

WadeKnight -> <CENG> ::takes a deep breath:: I don't think we'll have enough time to make pods. Let's see if we can force this door. ::finds something to pry with::

T'Prise -> <ASEC>::Still playing with the EVAC suit, slumps over against the wall, nearly passed out from lack of oxygen.

Schawnsee -> <CSEC>::puts head in hands:: <all> Whatever we are going to do we need to do it quick.

T'Prise -> *::

doug.t -> <ops><csec> i can pry open the jtubes and if we can get past the bulhead i can do it

STSF Sorehl -> ACTION: The ship shudders slightly, lights flicker.

Bill Newbold -> <AENG2>looks for something to pry the door with::

doug.t -> <ops> what the heck now!

T'Prise -> <ASEC><OPS> (in a weak voice) The torpedo bays are made to be sealed off completely, to avoid any premature explosions or fires, I don't think you will make it.

TKAR -> <AENG1>::Comes back with some interesting items::<CENG><all>look what i found a medical kit,old style there is a triox compound here for oxygen deprived pantcents ,we can use this if we need to.

WadeKnight -> <CENG> ::pauses:: Computer, open bulkhead door, engineering clearance Alpha theta six.

STSF Jami -> ROSTER UPDATE - CSCI - Rachel E Garrett

doug.t -> <ops><ceng> i already tryed that with my command codes the compute is down

STSF Sorehl -> ACTION: The computer remains unresponsive.

Rachel E Garrett -> <CSCI> ::crawling through the J-tubes wondering why the ship is shaking:::

WadeKnight -> <CENG><OPS> I know that! I was hoping the computer was back online! ::punches the control panel::

Schawnsee -> <CSEC><ALL> We need to decide whos going to put the suits on and do so, O2 is getting thin

STSF Sorehl -> ACTION: Those in the torpedo bay are starting to pass out.

Rachel E Garrett -> <CSCI> ::decides to try the comm again:: +Bridge+ Garrett to the bridge. Please respond.

TKAR -> <AENG1>::thinking of a solution::<CENG>maybe we should send out a distress message.

Rachel E Garrett -> <CSCI> ::continues climbing:::

doug.t -> <ops><all> im im :falls to the ground::

Bill Newbold -> <AENG2>::grabs a O2 patch from the med kit::

Rachel E Garrett -> <CSCI> ::stops::listens:::

T'Prise -> <ASEC>::Struggles to sit up, still determined to try find a way to get everyone out. Unfortunately, is unable to do so and passes out, falling on the floor unconscious::

Schawnsee -> <CSEC>::falls over breathing hard trying to get air::

STSF Sorehl -> ACTION: There is no response to comms, although they seem to be working.

WadeKnight -> <CENG><AENG1> Tkar, give me your tricorder ::struggles with feeble fingers to get the control panel off::

Rachel E Garrett -> <CSCI> ::checks the level:: Main torpedo bays. Great.

doug.t -> <ops><all> im going to try and make it someone hand me a suite

STSF Sorehl -> ACTION: The oxygen in the forward torpedo bays is now depleted.

doug.t -> <ops> is passed out::

Rachel E Garrett -> <CSCI> ::hears movement and voices::knocks on the wall::: HELLO???

T'Prise -> <ASEC> ::Dead from lack from asphixiation::

TKAR -> <AENG1><ceng>::gives tricorder to chief,finds tiox compund gets hypo ready::

Schawnsee -> <CSEC> ::gasps::

T'Prise -> *meant dead from asphixiation

STSF Sorehl -> << :::wink::: Don't forget, T'Prise. *I* get the power over life and death. :) >>

Rachel E Garrett -> <CSCI> ::pushes out a panel:::sees the bulkheads down tight:::

Bill Newbold -> <AENG2>::eyes blured grabs last O2 patch from med kit puts it on CENG

T'Prise -> <<Oops, so maybe I just mostly dead>>

Rachel E Garrett -> <CSCI> ::pounds on the bulkhead:::pulls a tricorder::

Rachel E Garrett -> <kinda dead, not quite dead?>

STSF Sorehl -> ACTION: Scans show crewman trapped inside the torpedo bay, oxygen depleted.

Rachel E Garrett -> <CSCI> ::mutters an expletive:::

Schawnsee -> <CSEC> ::color getting really blue::

WadeKnight -> <CENG> ::drops to his knees and looks over AENG, nods:: <CSCI> We're in here! Not much 02 left. Trying to route power to bulkhead door from tricorder!

STSF Sorehl -> ACTION: There are other crewman passed out in the corridor outside the bulkhead, near Garret.

Rachel E Garrett -> <CSCI> +COM+ Computer, emergency override, main torpedo bay, bulkheads.

STSF Sorehl -> ACTION: The computer is unresponsive.

Bill Newbold -> <AENG2>::gets the enviorment suits on himself

TKAR -> <AENG1>::starts passing out hypos to shout themselves with::

Rachel E Garrett -> <CSCI> ::glances around at the others in the corridor:::

WadeKnight -> <CENG> ::takes off the back of the tricorder, starts pulling wires out of the panel, and connecting them to the bulkhead::

Rachel E Garrett -> <CSCI> ::glance up, glance down, scans for the smallest opening:::

STSF Sorehl -> ACTION: The ship shudders again, lights actually wink out briefly before coming back on.

WadeKnight -> <<Bulkhead control panel*>>

Bill Newbold -> opens jefferies tube node to computer hub

WadeKnight -> <CENG> ::pushes some buttons on the tricorder and prays::

Rachel E Garrett -> <CSCI> ::hearing someone on the other side::pulls the panel off the bulkhead control panel as well:::

TKAR -> <AENG1>::Starts helping ceng with the circults::

STSF Sorehl -> ACTION: The bulkhead control shows minimal power.

Schawnsee -> <CSEC> ::out cold color real bad, barely breathing::

Rachel E Garrett -> <CSCI> Shoot. ::grabs a power pack from the emergency locker next to the torpedo bay door:::

Rachel E Garrett -> <CSCI> ::wondering if there is one inside as well:::

STSF Sorehl -> ACTION: A feeble sounding alert blares briefly, red lights blink, then shuts off.

Rachel E Garrett -> <CSCI> ::glance up:::

WadeKnight -> <CENG> ::02 supply starts running low:: <CSCI> Need more power, not much time.

Bill Newbold -> <AENG2><AENG1>What is there left to do there is no more O2

TKAR -> <AENG1>::Finds another hypo,gives them out::

WadeKnight -> <<WB doug>>

STSF Sorehl -> ACTION: There is minimal power to the bulkhead control. Lights are blinking.

Rachel E Garrett -> <CSCI> ::kneeling, she attaches the power pack to the door panel::

WadeKnight -> <CENG> ::with a last breath, pushes the button to open the door::

Rachel E Garrett -> <CSCI> ::then her tricorder::

T'Prise -> <ASEC>::Still mostly dead on the torpedo bay floor, dreaming about the good ship Lollipop::

STSF Sorehl -> ACTION: The bulkhead opens a few inches. Fresh air rushes in.

doug.t -> <ops>:passes out::

TKAR -> <AENG1>::helping chief with the tricorder::

Bill Newbold -> ::reroutes power to comm link channels open to bridge.::

Rachel E Garrett -> <CSCI> ::looks up, hopeful::: HELLO??

Rachel E Garrett -> <CSCI> ::drops the tricorder and tries to pry the door open:::

WadeKnight -> <CENG><CSCI> ::looks up:: We're here, most of these people need medical assistance.

Schawnsee -> <CSEC>::takes a breath, still blueish in color::

Rachel E Garrett -> <CSCI> <CENG> Understood. Coms are down. Systems are down as well.

STSF Sorehl -> ACTION: Bulkhead budges very slowly, then stops, only wide enough for a person to slip under.

doug.t -> <ops> whos their

Rachel E Garrett -> <CSCI> <CENG> Everything has to be operated manually.

TKAR -> <AENG1>::looks at the cheif,is happy for some air::

T'Prise -> <ASEC>::Now that she can breathe, only somewhat dead, slowly regaining consciousness::

Rachel E Garrett -> <CSCI> ::moves back, wishing she had a crowbar:::

Bill Newbold -> <AENG2><CENG> let me slip thru i am small.

doug.t -> <ops><csc1> chief is that you?

Schawnsee -> <CSEC> ::starts breathing heavily, still out cold do to lack of O2::

STSF Jami -> <Only somewhat dead - heh>

T'Prise -> <I got better!>

Rachel E Garrett -> <CSCI> <OPS> I'm here. That you, Doug?

STSF Sorehl -> ACTION: Distantly down the corridor, toward aft, there is the sound of a door being forced open with an indignant grunt.

Rachel E Garrett -> <CSCI> <all inside> Hang on. Who is small enough to fit through the door?

Rachel E Garrett -> <or under it, that is>

WadeKnight -> <CENG><AENG2> Go ahead.

TKAR -> <AENG1>::starts working for something to open up the door more::

doug.t -> <ops><csc1> yes we need to attempt to regain controll of the ship we need to get to the bridge!

WadeKnight -> <A newt?>

TKAR -> <<looking>>'

Rachel E Garrett -> <he said one person could squeeze through>

STSF Sorehl -> ACTION: The bulkhead seems to be clamped in place again, open enough to slide under but unmoving.

Rachel E Garrett -> <CSCI> <OPS> Just getting you out of there is our priority now.

Bill Newbold -> <AENG2>slides under the door catches pants on burr almost fall off but I get thru the crawl hole

Rachel E Garrett -> <CSCI> ::hears the grunt behind her and nearly falls over a stunned crewperson behind her in the corridor:::

doug.t -> <ops><csc1>:: what the heck is the shaking are we under attack?

Schawnsee -> <CSEC>::color starts to get better with each breath::

WadeKnight -> <CENG> ::checks Schawnsee and T'Prise for pulses::

doug.t -> <ops>::skin also returnung to normal::

STSF Sorehl -> ACTION: There is a sound of rapid footfalls from the aft corridor, hurrying toward the torpedo bay.

TKAR -> <AENG1>;;follows suit to aeng2::

Rachel E Garrett -> <CSCI> <OPS> No idea. I was in a tube checking a science panel when somethign hit the ship.

Schawnsee -> <CSEC>::has pulse breathing really hard and fast::

Rachel E Garrett -> <CSCI> ::turns, wondering if it's friend or foe:::

Rachel E Garrett -> <CSCI> ::glance to security:::

T'Prise -> <ASEC>::Weak pulse, slow shallow breaths::

doug.t -> <ops> well would dsomeone mind getting ous out of here!

STSF Sorehl -> ACTION: Two armed Ferengi appear around the corner, looking surprised, near Garrett.

STSF Jami -> <watch the action statements, Doug>

WadeKnight -> <CENG><CSCI> We're going to need some medical supplies downhere. Some adrenaline should do the trick.

Rachel E Garrett -> <CSCI> ::grabs a phaser from one of the security officers::

STSF Sorehl -> ACTION: After a brief hesitation, they raise their weapons at Rachel.

Schawnsee -> <CSEC>::starts to come around, still not able to sit up::

doug.t -> <ops>::slides out::

STSF Jami -> <Greetings, Admiral>

T'Prise -> <ASEC>::Finally comes around, sitting up, somewhat disoriented:: Whaa...???

FredM -> <<Good evening.>>

STSF Sorehl -> Ferengi 1> Don't move, hoo-man!

Rachel E Garrett -> <CSCI> ::and it's a standoff:: Drop your weapons.

WadeKnight -> <<Evening Fred>>

TKAR -> <AENG1><CENG>cheif here are some in my .pocket.

T'Prise -> <<Its like a regular GM convention in here>>

STSF Sorehl -> Ferengi 2> There's two of us. You drop your weapon. Your ship is ours.

WadeKnight -> <CENG><ALL> ::whispers, ferengi.

Rachel E Garrett -> <CSCI> <Ferengi> ::phaser pointed, holding steady:: Let me guess...you're not part of the celebration.

Rachel E Garrett -> <CSCI> <Ferengi> And you'll be the first to die.

STSF Sorehl -> Ferengi 1> :::actually chuckles:::

T'Prise -> <ASEC><CENG>Use my phaser.

WadeKnight -> <<::whispers:: Ferengi.*>>

STSF Sorehl -> Ferengi 2> :::points weapon at a fallen crewman::: Put down your weapon, or this one dies.

WadeKnight -> <CENG><ASEC> ::nods and takes her phaser, then pokes his head from under the bulkhead door::

Bill Newbold -> ::<AENG2><Ferengi 1>I wager you were not ready for what we have down here are you?

STSF Sorehl -> Ferengi 1> :::startled by the appearance of a head under the door, shifts:::

Rachel E Garrett -> <CSCI> :::takes a shot as the first one hesitates:::

WadeKnight -> <CENG><Ferengi1> ::aims and fires the phaser at the Ferengi's weapon::

STSF Sorehl -> ACTION: Ferengi 1 is nailed by a phaser.

TKAR -> <AENG1><ferengi> There is no profit in that lets make a deal and you can make a profit too.

T'Prise -> <ASEC>::Still somewhat disoriented, trying to figure out what is going on, looking for Schawnsee's weapon::

STSF Sorehl -> Ferengi 2> :::fires:::

STSF Jami -> <cool...phasers shoot nails now>

STSF Sorehl -> << Adaptable, aren't they? >>

Schawnsee -> <CSEC>::weapon in side holster::

Rachel E Garrett -> <CSCI> ::fires at #2:::

STSF Jami -> <small budget ::glance at Fred::>

doug.t -> <ops><csc1> i got no phaser

STSF Sorehl -> ACTION: Ferengi 2's weapon fires into a fallen crewman. He's struck by Rachel's phaser.

WadeKnight -> <CENG> ::can't get a shot on #2>>

FredM -> <<What? Why are you looking at me? Your special effects budget was only cut by 45%.>>

WadeKnight -> ::*

T'Prise -> <ASEC>::Retrieves Schawnsee's weapon, crawls toward door near Wade:: <CENG>What is going on?

STSF Jami -> <hence the nails :P >

STSF Sorehl -> Ferengi 1 & 2> :::fallen to the deck:::

FredM -> <<Details, details, details....>>

TKAR -> <AENG1><CENG>well i tried to make a deal with them but you shot first.

WadeKnight -> <CENG><ASEC> Two Ferengi, both downed.

doug.t -> <ops>::goes running full out at the frengi to drop kick him::

TKAR -> <<THEY>>

Schawnsee -> <CSEC>::to anyone around her:: Wha whats happening

T'Prise -> <ASEC><CENG>Are there more somewher on the ship?

WadeKnight -> <CENG><ASEC> I don't know, but I would almost assume if there would be many more if they're attempting to capture the ship.

STSF Sorehl -> ACTION: Doug sails over the fallen Ferengi like Charlie Brown over a swiped football.

Rachel E Garrett -> <CSCI> ::checking the fallen crewman who was hit::takes the weapons from the Ferengi and ties them up:::

Rachel E Garrett -> <rofl>

Bill Newbold -> <AENG2>::stands up and brushes self off.

T'Prise -> <ASEC><CENG>We need to get out of here and find out, help me with Schawnsee.

STSF Sorehl -> << 2 minute warning >>

doug.t -> <ops>ahhhhhhhhhhhhhhh ::crashes as he lands::

Rachel E Garrett -> <CSCI> ::spins on her heel:: <OPS> Doug. You ok?

doug.t -> <ops><csc1> i think so it appreats you guys got them alraedy

doug.t -> appaeres

STSF Sorehl -> ACTION: There are unconscious crewman laying in the corridors.

Rachel E Garrett -> <CSCI> <OPS> Well, we got these. I've no idea how many others there are.

Schawnsee -> <CSEC>::lifts head and lays it back down , places hand to eyes::

Rachel E Garrett -> <CSCI> ::points at the crew lying all over:: <OPS> And most of the crew is like this - unconscious.

doug.t -> <ops> lets lock and load ::picks up a phaser laying on the ground::

STSF Sorehl -> And...

STSF Sorehl -> =/\= =/\= PAUSE SIM =/\= =/\=

STSF Sorehl -> =/\= =/\= PAUSE SIM =/\= =/\=

doug.t -> ::paused::\

Schawnsee -> ::paused::

WadeKnight -> ::paused::

Rachel E Garrett -> :::paused:::

Bill Newbold -> <AENG2>gets a cup of coffee >>> it is going to be a long nite

T'Prise -> ::paused::

Bill Newbold -> paused

STSF_KBear -> ::Claps:: Great sim Folks

doug.t -> nighters all of to the hood

STSF Jami -> Wo0t!

STSF_Nickles -> Much agreed KBear

Bill Newbold -> way

STSF Jami -> Hoodies feel free to depart.

Eagle -> Indded a very good sim to observe

TKAR -> Hope i did good tonight

STSF Jami -> Long night, eh, Bill?

Bill Newbold -> <<<gets a cup of joe in real life by the computer..,

Eagle -> *indeed

Bill Newbold -> long day and nite

T'Prise -> Good job everyone, thanks for saving us Rachel!

TKAR -> i bear

Rachel E Garrett -> Any time, TPrise.

STSF Sorehl -> So, we started in an unusual spot, but you worked to get out of it.

TKAR -> intesting sim

Bill Newbold -> that was really fun with the best ive doen

TKAR -> but fun

Bill Newbold -> done

T'Prise -> Next time I promise not to prematurely kill myself Sorehl.

STSF Jami -> lol

STSF Sorehl -> A bit of business...

STSF Jami -> *gong* Attention to the Screen.

STSF Sorehl -> Cadet TKAR, if you would please step forward.

TKAR -> yes sir

TKAR -> are you going to kill me

STSF Jami -> ::chuckle:::

STSF Jami -> ::hands Sorehl a package:::

STSF Sorehl -> Cadet, I have seen few that have shown your level of perseverence and dedication in Academy attendance and a willingness to learn.

STSF Sorehl -> :::accepts the package:::

FredM -> ::wonders why the package is ticking::

TKAR -> shoot the security

TKAR -> thank you

STSF Sorehl -> And I am not alone in that observation.

STSF Jami -> ::innocent look:::

TKAR -> opps im dead?

STSF Sorehl -> It is therefore only logical that you be promoted to the rank of Ensign and given the opportunity to extend that dedication in additional places.

STSF Jami -> ::comes to attention:::

TKAR -> thank you sirs i hope i can serve on your ships some day thank you

STSF Sorehl -> :::affixing pip::: I hereby endorse your graduation from the Academy and your new rank.

STSF Sorehl -> :::steps back, dignified applause:::

Rachel E Garrett -> ::throws confetti::: Yayyyy... TKAR!!! Congratulations!

FredM -> Congrats TKAR!!!! :)

T'Prise -> ::Claps enthusiastically:: Fantastic Job TKAR!

TKAR -> you mean captain sir

STSF_KBear -> ::grins at Sorhel::

Bill Newbold -> congrats T'Kar

STSF_Nickles -> ::Nods::

STSF Jami -> WTG, TKAR! :::showers her with bubbles:::

TKAR -> thank you lets party

WadeKnight -> ::applauds:: Congratulations, TKAR.

STSF_Nickles -> ConGrats TKar and that comes from Muon as well A Job well done

Bill Newbold -> you got the first of many pips I bet T'kar

STSF_KBear -> YAY TKar

Eagle -> ::Applauds wildly..:: Congrats T'Kar...and may you have many successful missions ahead...and the wind at your back :)

TKAR -> lethank you thank you - it is by all staff helping me thought this i thank you

Schawnsee -> congratulatiosn TKar THINK Reaent!!!! I need help in Sec

Rachel E Garrett -> <gtg - congrats again, TKAR!>

WadeKnight -> ::pokes Schawnsee:: Unbiased advice.

STSF_KBear -> TKar In a PM Please send me your Email address

Schawnsee -> hey I DO need help

FredM -> Mr. Knight, telling people to join the Reaent is not showing bais. It is telling the truth. :)

STSF Jami -> We know that, Schawnsee. In more ways than one :(

Eagle -> Schawnsee> Yes...you do

WadeKnight -> :)

Schawnsee -> SEE!!!!!

Schawnsee -> LOL THANKS Jami

TKAR -> ok one question can i become captain

WadeKnight -> She's a fine ship, for all the help I am in engineering, TKAR.

T'Prise -> If they are handing out free phase pistols, I'll join the Reaent...

STSF Sorehl -> One rank at a time, TKAR!

Schawnsee -> See you want her there too ::grins::

TKAR -> let me think about it

FredM -> You make her an Ensign and now she wants to be a Captain....wow...

Eagle -> Reaent is a grand Dame of the line...and a very good ship and crew...none better

WadeKnight -> Indeed. If ya want a promotion, rule number one is not to ask for it. :)

STSF Jami -> Fred - can I be an Admiral? I like that name.

STSF Jami -> Admiral Jami. See how nice it goes together?

FredM -> An Admiral? You make someone a Commander and now she wants to be an Admiral...

TKAR -> maybe i should clone myself

WadeKnight -> Can I be HELM and TAC?

FredM -> LOL

Eagle -> Well folks gtg...::T'Kar..,.congrats again...and welcome aboard :)

Bill Newbold -> do I know you Jami? are you Jami Huff or am i just really confused tonite

T'Prise -> If you become an Admiral Jami, we can monogram his and hers bathtowels for you and A9 that say Admiral A and Admiral J.

STSF Sorehl -> Party if you'd like to stay, but officially - dismissed!

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