Welcome to Star Trek Simulation Forum

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.

Sign in to follow this  
Followers 0
Luna Gossamer

Biographies!

I usually play D&D as my choice of games, so this is all new to me. Since I do not have a character sheet here, I was wondering if someone could give me a template of a basic biography to get me started. Thanks a lot!

Share this post


Link to post
Share on other sites
I usually play D&D as my choice of games, so this is all new to me. Since I do not have a character sheet here, I was wondering if someone could give me a template of a basic biography to get me started. Thanks a lot!

 

You could check one of the ships in the top topic(theres 2 for each ship, except the reaent, one for bios, the other for logs)

 

EDIT: Heres what i found on one of the challenger bios:

GENERAL INFORMATION

SERVICE INFORMATION

CAREER SUMMARY

MEDICAL INFORMATION

FAMILY/ NEXT OF KIN

PERSONAL HISTORY

SPECIALISATIONS

HOBBIES AND INTERESTS

Edited by Greg Nirvana

Share this post


Link to post
Share on other sites

Here's how I did my bio:

UNITED FEDERATION OF PLANETS

STARFLEET COMMAND

STARFLEET PERSONNEL COMMAND

 

-=/\=- RECORD ACCESS -=/\=-

 

CLASSIFICATION LEVEL: CONFIDENTIAL/NOFORN

 

SD: 20601.04

 

NAME: Marx, William John

RACE: Human

SEX: Male

AGE: 26

HEIGHT: 2m

WEIGHT: 90kg

DISTINGUISHING MARKS: Scar running from hairline to left earlobe through left eye; eyepatch over destroyed left eye.

 

RANK AND PAY GRADE: Lieutenant(sg)/O-3a (SD10607.19)

ASSIGNMENT: USS Arcadia, NCC-1742-E

DUTY POSITION: Chief of Security

 

NEXT OF KIN:

Seriana Ravensward (Mother),

ADM (Ret.) Lilliana Gunji (Stepmother),

CDR Hayden Dacotah (Stepsister),

CDR Hunter Dacotah (Stepbrother),

Virginia Marx, Ed.D (Sister), Ranko Marx (Wife),

Xian Pu Marx (Wife), Hayden Marx (Daughter),

Nodoka Marx (Daughter), William Jr. (Son)

 

 

-=CAREER HISTORY=-

 

Lieutenant Marx was assigned to the Arcadia-D straight from the Academy, originally assigned to the Science Department as an Astronomer/Astrophysicist. He was transferred to the bridge, at his own request.

 

One of his more notable achievements while assigned to the Science Department was the creation of a synthetic intelligence known as HAL. HAL is designed to ease user interaction with the main computer, and to provide automated diagnostic and power distribution routing. The Arcadia D and E were the only ships in the Fleet so equipped.

 

HAL was often heard at times arguing with another synthetic intelligence resident on the Arcadia's main computer, known as Harvey, usually regarding ship's disposition and company. HAL has since been deactivated, due to potential psychiatric instability. Psychiatric consultation with members of Starfleet Medical and the Daystrom Institute indicate that HAL should remain off-line due to severe paranoid schizophrenia, coupled with a moderate level of obsessive-compulsive disorder.

 

Lt. Marx was reassigned to the USS Arcadia, as Tactical Officer, following an assignment with Special Operations Command, Rhydin Sector. The nature of his assignment with SOCOM is classified beyond the scope of this document. Inquiries can be directed to Chief of Starfleet Operations (SOCOM), as required. He was promoted to the position of Chief of Security on SD 10607.19.

 

 

-=PERSONAL HISTORY=-

 

Lieutenant Marx is the second son of late Fleet Admiral Christopher Marx and Seriana Ravensward, and has a twin sister, Virginia, currently on faculty at the Vulcan Science Academy. His mother still resides on Rhydin. His stepmother, Admiral Lilliana Gunji, retired as Commander, Temporal Disturbance Investigations, and is serving in the Diplomatic Corps. Her children, William's step brother and sister, are Commanders Hunter and Hayden Dacotah, and are serving as Chief Engineer, Utopia Planitia Naval Yard, and Executive Officer, USS Arcadia, NCC-1742-E, respectively. Two other elder half-siblings, Ensign (Dr.) Crystine Marx and Lt. Commander Christopher Marx, Jr., were killed in the line of duty. The causes of their deaths have been deemed Top Secret/SCI or higher, and are beyond the scope of this document.

 

Lt. Marx, while growing up on Rhydin, trained in Musabetsu Kakutou Saotome-ryu (Saotome School of Unrestricted Grappling/Anything Goes) martial arts, and is considered a 4th Dan in the school, and holds master level certifications in several, more orthodox unarmed martial arts styles.

 

During his time at Starfleet Academy, Rhydin, Lt. Marx was continually compared to his half-brother, who graduated in the top ten of his class, while William tended towards the bottom of the middle third of his class. His grades put him in loggerheads with his father, even though Admiral Marx retired from Starfleet as Rhydin Sector Commander on the day that his youngest son left for the Academy. There are, however, unsubstantiated reports that the eldest and youngest Marx were already fighting between themselves, regarding the younger's future training and spouse.

 

While the younger Marx was undergoing rigorous martial arts training with the founder of the Musabetsu Kakutou Saotome-ryu, Saotome Genma, the Admiral agreed to have his son marry Sensei Saotome's daughter, Ranko. The betrothal was duly recorded by the Nerima city offices, and is a matter of public record. As is the Lieutenant's second betrothal to the Amazon warrior Xian Pu.

 

Just prior to the Lieutenant's entry into Starfleet Academy, Marx and the Saotomes were involved in a martial arts tournament in a village just outside of the boundaries of Antietam Ranch (see below). In an accident, Lt. Marx was given the Amazon Kiss of Marriage after defeating the village champion, Xian Pu. In an unfortunate turn of events for the young martial artist and Starfleet Cadet, the local authorities chose to follow Amazon laws and traditions, thereby recognizing the second betrothal.

 

Lieutenant Marx was married to both his fiancées in a traditional Joketsuzoku ceremony while on leave, on 10309.15. On SD 10403.15, Xian Pu Marx gave birth to the newest Marx-Hayden Marx-under the care of Arcadia OB/GYN Dr. R. Westheimer. Their daughter is named after her aunt, who was captured by Romulans, and held against her will at the time of Hayden’s birth.

 

Lieutenant Marx was on a Leave of Absence from Starfleet since 10404.15, to attend to family issues on Rhydin. His second wife, Xian Pu, was named regent of the Joketsuzoku Amazons while her great grandmother, Kuh Lon, underwent surgery and therapy. While on Rhydin, Lt. Marx secured an exclusive contract to provide Tiffany & Co. with high quality, natural gemstones as mined within Antietam Ranch. The deal was finalized on Risa.

 

At the urging of Captain Moose, Xian Pu, Ranko, and Hayden returned to Rhydin. Lt. Marx’s wife Ranko delivered a healthy pair of fraternal twins- Nodoka and Will, Jr.- on SD 10505.08. However, during attack on the Lieutenant’s family by the Kuno Clan, Ranko was seriously injured. For attacking and injuring her sister-wife, Xian Pu and the Joketsuzoku declared blood feud on the Kuno Clan, with Adm. Gunji’s consent. The Kuno Clan ceased to exist on SD 10508.16, with the decapitation of the last surviving member, and the reason behind the blood feud. Ranko survived her injuries, but the trauma was such that she will be unable to bear any more children.

 

 

-=FAMILY HISTORY=-

 

The late Fleet Admiral Christopher Marx was the first captain of the USS Antietam, NCC-1798-A, the lead vessel of the Antietam-class carrier/battleship. Marx commanded the Antietam until his first retirement as Rhydin Sector troubleshooter, holding the rank of Commodore, save for a stint as Commandant, Hostile Weather Survival School, Keflavik, Iceland. Marx was pulled out of retirement following the firing of the Rhydin Sector Commander, Fleet Admiral Hiro Nakajima, by Commander, Starfleet; promoted to the rank of Fleet Admiral, and assigned as the new Sector Commander. The reasons for this occurrence are classified at a level higher than Top Secret/SCI, and are therefore beyond the scope of this document.

 

During Marx's first retirement, the Admiral began purchasing the 25000 square kilometer Antietam Ranch, an area roughly half the size of Bosnia-Herzegovina. However, due to the intervention of a junior third-level functionary at the Rhydin Bureau of Land Management, several small, non-aligned villages and towns became part of the Ranch, making the Admiral not only one of the largest landowners on the planet, but also a national leader. To quell the possibility of revolt or riot in his new territories, Admiral Marx, in his later capacity of Sector Commander had the sector Starfleet Corps of Engineers introduce modern sanitation, power distribution and transportation network to the new nation. The Admiral also introduced a parliamentary system of government for the citizens of the Ranch to enact laws for their citizens, and to allow for the Prime Minister and to run the new nation while the Admiral was away. By default of Rhydin being a Federation member, the new nation entered the Federation, and the Prime Minister also acts as the Ranch's Ambassador to the sector council. Several veins of blue sapphire and diamonds were found within the territory of the Ranch, and environmentally friendly mining techniques were implemented.

 

Several inconclusive battles were fought with the Joketsuzoku; a matriarchal tribe of warriors with ties to the Amazons of mythology that had been transplanted from the hinterlands of China. Admiral Marx also tried political maneuvering and a peace treaty to peacefully have the tribe come into the boundaries of the Ranch. All attempts were rebuffed, until the Admiral's youngest son defeated the village champion and received the Kiss of Marriage. The Admiral accepted the validity of the native custom, and allowed multiple marriages as a valid marriage type. The Amazon nation, led by Xian Pu’s great-grandmother, Kuh Lon, was welcomed into the borders of the Ranch.

 

The Admiral's first wife, Captain Jennifer Rand, served as the dedicated communications officer for the USS Antietam, until her promotion to the rank of Captain and assignment to the USS Blackhawk. Due to the nature of both vessels missions, relations were strained severely enough to warrant separation and divorce. Captain Rand remained commander of the Blackhawk until its destruction under unusual circumstances. Those circumstances are classified, and beyond the scope of this document.

 

Their first son, Lt. Commander Christopher Marx, Jr., served on the USS Arcadia, NCC-1742-D, from SD 9505.00 to 10005.15, in the capacities of assistant science officer, brig resident, Security Department Executive Officer, under then-Commander Christopher T. Moose, and Tactical Officer. Commander Marx also served in an unofficial capacity as the Arcadia's Special Operations Command operative, having undergone training at Starfleet's Special Operations School, Ft. Benning, GA, NorthAm, Sol III. During his time serving on the Arcadia, Commander Marx was suffering from Post Traumatic Stress Disorder regarding the death of his fraternal twin sister, Ens. Crystine Marx (see below). Various methods were used to treat the disorder, but was never successfully treated. He was list as "Missing/Presumed Dead" by Starfleet SOCOM after leaving the Arcadia. The circumstances of his death remain classified Top Secret/SCI due to the nature of the mission, and are beyond the scope of this document.

 

Their daughter, Ensign (Dr.) Crystine Marx, served aboard the USS Antietam in the capacity of Medical Officer, from her graduation from Starfleet Medical Academy, with a degree in traditional internal and xenomedicine, until her death. The circumstances surrounding her death are classified at a level higher than Top Secret/SCI, and are therefore beyond the scope of this document.

 

During his first retirement, then-Commodore Marx met and subsequently married Seriana Ravensward. Two children, a second set of fraternal twins, resulted from the marriage--William John and Virginia. After his reactivation and subsequent promotion, Admiral Marx's relationship with his second wife became strained, resulting in an inevitable divorce. The Admiral received joint custody of the twins, until receiving full custody at the request of his ex-wife.

 

Virginia graduated from the Vulcan Science Academy with degrees in Mathematics and Theoretical Mathematics, and is currently serving on the faculty of the esteemed institution.

 

While serving as Rhydin Sector Commander, Admiral Marx had the opportunity to renew a relationship with Admiral Gunji, while under an investigation for possible temporal violations. A romance was renewed, and the two Admirals were married with full pomp and ceremony of a military wedding. Admiral Gunji adopted her husband’s youngest children, to prevent any stigma following them in life.

 

Upon the Admiral's death, due to natural causes, Antietam Ranch was divided into six equal parts-one portion going to each surviving child or their spouse.

 

 

-=MEDICAL HISTORY=-

 

Lt. Marx suffers from a genetically inherited allergy to the Retnax-series of ocular treatments, forcing the Lieutenant to wear eyeglasses. This allergy was inherited from his father, and has occurred in all three Marx males. Testing at Starfleet Academy, Rhydin, indicate that this genetically inherited allergy only affects the male members of the Marx family, upon reaching puberty. There are no limitations to the Lieutenant's duty assignments as a result of the use of glasses.

 

Lt. Marx lost his left eye after a bar fight with an enraged, drunken Klingon while on assignment with SOCOM. The Lieutenant refused an ocular implant to replace his left eye, believing that his allergy to Retnax may also interfere with the implant's capability to interface with the optical nerve.

 

Psychological Profile

 

Due to an incident while undergoing martial arts training on Rhydin, Cadet Marx exhibits a severe, almost pathological, fear of deep water. The incident, an attack by a predator native to Rhydin known as a "hundredtentacles", involved a young William Marx actually being eaten by the creature. As a result of the attack, Cadet Marx cannot be in water any deeper than 15 feet for any prolonged time. If he is in deeper water for a prolonged length, agitation and nervousness begin. If he has not been removed, catatonia will set in, as he withdraws himself to protect his very sanity. The catatonic state will last until some twenty to thirty minutes after removal from the deep water to shallow water or out entirely.

 

I have tried multiple treatment methods, without successful results. The patient remained unaffected in water up to 15 feet in depth, but the moment he was placed in deeper water, agitation and nervousness set in. After prolonged testing, the patient entered a catatonic state, slowing down his metabolism and respiratory rate, throwing the monitors into panic mode. Group therapy, hypnotherapy and medication did nothing to prevent the patient from going into his catatonic state when placed in deep water. The only way that I found that did not cause the patient to enter a catatonic state was when his sense of honor was required. When I asked him about this, the patient advised me that his sensei always told him 'It is the duty of a martial artist to protect the weak.'

 

It is my recommendation that the patient be waived from deep water training, and to be assigned where the possibilities of encountering deep water will be minimal, as he may present a risk to his shipmates if he were to enter such a situation, unless his sense of honor is required.

 

Signed:

/s/

S'Freud

Staff Psychiatrist

Starfleet Academy, Rhydin

 

 

-=QUALIFICATIONS=-

 

Lt Marx is a qualified pilot on atmospheric-only, trans-atmospheric, and exo-atmospheric craft and is a qualified helmsman on Antietam-, Galaxy-, and Sovereign-class starships. He is also qualified on all manner of internal combustion powered vehicles. Although he prefers not to use weapons, which is a tenant of his particular school of martial arts, he is qualified on Type I and II phasers, stun grenades, and more traditional edged weapons and firearms.

 

He is also a qualified maintainer of radial and turbine internal combustion engines and a licensed aircraft inspector.

Edited by will_marx

Share this post


Link to post
Share on other sites

You might also want to wait on the specifics and formatting of your bio until you are on an Advanced sim and see how others formet theire bios. You do not need to have a posted bio for the academies, just come and play and have fun.

Share this post


Link to post
Share on other sites

There isn't a standard form for our biographies. Some people write novels (check out N'Dak's sometime), while others just stick to the bare essentials. There's no need to write a bio while you're still in the Academy, so you might want to wait until you graduate and are posted to a ship, then look at their bios for ideas.

 

EDIT: LOL, A9 and I cross-posted. :)

Share this post


Link to post
Share on other sites
LOL, A9 and I cross-posted. :)

Hmmm, have you ever seen Colonel Harper and I together at the same time? Maybe we are the same person!

Share this post


Link to post
Share on other sites
Hmmm, have you ever seen Colonel Harper and I together at the same time? Maybe we are the same person!

::gasp::

 

This is almost as big a conspiracy as STSF --OPEN--.

 

EDIT: Never mind. I see you guys are logged on at the same time, so that brings that to a close, unless you have 2 computers.....

Edited by Greg Nirvana

Share this post


Link to post
Share on other sites

I'd also recommend what A9 and Col. Harper stated. Wait until you get to your first post-Academy assignment. It's hard enough sometimes to deal with the intricacies of the sim storyline, and/or the homicidal tendencies of the GMs. Although, when I joined SFOL 12 years ago, I had a specific idea already in mind, and just ran with it. Yes, I broke Jami's vaunted "No character development in the Academy" rule. But, this was ages ago.

 

What I'd recommend doing in the mean time Luna, is research. Look over the various advanced sim bio pages to get some ideas; flesh out your character like you would in a non-dice D&D-style format (Yes, I've played it as well), then work on family history, back story, motivation, etc., and never forget this simple, but highly important thing- Remember to interact with your Advanced Sim Crew!

 

radiation-aging.jpg

Old enough to remember the Old Days, but can't remember what I had for breakfast this morning!

Edited by will_marx

Share this post


Link to post
Share on other sites

Also - Bios can keep changing over time with updates and such. My Agincourt JoNs Bio is still the same basic bio for the advanced sim, but I've reworked a couple character personality things or added promoes and such as time goes on and I find out new things character wise.

Share this post


Link to post
Share on other sites

Thanks for all the advice. I am not trying to develop a character yet, but I am a very detailed perfectionist :) so I like to get a head start on things. I have a feeling that if I got assigned to a sim, I'd feel rushed to get something put together for it. I'd rather at least get something written down. I am very used to D&D things, where we have a character set up first.

 

Thank you all for your help!

Share this post


Link to post
Share on other sites

It took me 26 sims around 5 deaths and a week to get my application you wont feel rushed trust me

 

<<Which by the way people go on around here I am happy I have only died 5 times>>

Share this post


Link to post
Share on other sites
It took me 26 sims around 5 deaths and a week to get my application you wont feel rushed trust me

 

<<Which by the way people go on around here I am happy I have only died 5 times>>

 

I think you are referring to Joy, but that's only Post-graduation. She likes to hang out at academies either way, i think.

 

(correct me if im wrong joy)

Share this post


Link to post
Share on other sites
Believe me, your readers will appreciate both your biography and your logs more if you're not too long-winded and you try not to go too far outside the Star Trek canon.

 

I'm actually going to disagree with this. I don't think a biography should be an epic for two reasons. First, because the more you write about your character, the less room you have to develop it later. Secondly, the purpose of a bio is to introduce your character to your crewmates; the easier it is to read and remember, the better basis they'll have for interacting with you. However, you don't want to go to the other extreme and give people nothing at all to work with.

 

Logs, on the other hand, can really benefit from some length. A paragraph rehashing what you did during the sim is a log, but it doesn't do much to expand your character or the plot. Adding details and giving us a look at your characters thoughts, feelings, opinions, and background make the game so much richer. Joint logs, or logs that include and develop your own NPCs, can also be really fun. Where STSF really shines, I think, is the mixed-format of the sims -- the action and interaction of the live chat plus the depth and development of the logs. Don't skimp on the latter. (And if your crewmates aren't reading logs, shame on them!) :)

 

The bit about staying in the bounds of canon is spot-on, though.

Share this post


Link to post
Share on other sites
...try not to go too far outside the Star Trek canon.

 

The bit about staying in the bounds of canon is spot-on, though.

 

I'm actually going to have to somewhat disagree with the Esteemed Professor and Colonel on the canon part. Back in the days of Starfleet/Spacefleet Online (AOL's Star Trek sim, until we escaped to Star Trek.com and thence here), I was active in AOL's freeform gaming forum known as the Red Dragon Inn. The Inn was purported to be the nexus of the multiverse, and located on a planet called Rhydin. When I began simming, I wanted my character (Christopher O. Marx, Jr.) a bit of non-canonical context, so (with the GM's permission), I used Rhydin as my home planet. Just without the multiversal contexts and as a system on the Federation Rim. After getting...yelled at several times by the hosts, I began to clear everything with them before posting to the forums. Which worked out for me. At least until I "retired" from simming in 2k, and killed off Chris.

 

When I decided to come back, I didn't want to use Chris again, since he was "dead". But, I had a ready-made character; his brother Will. Once I returned to the Arcadia, another Marx began his quest for glorious strife with the GMs permission (Nisha and Moose, if I remember correctly) on the history. But, I wanted Will to have a different background than his brother. So, I went with the martial artist route, and, borrowing heavily from the anime series Ranma 1/2, decided that his dear father decided to send him to train with a sensei for an unusual School, one that incorporates all martial arts, and had two fiancees (now wives), his Sensei's daughter, and an Amazon named "Shampoo".

 

Space is big. Really big. There are plenty of planets in the galaxy to choose from. Some GMs are sticklers for canon, some are a little more "Anything Goes" in their running of their particular ship. It's all up to what your GM team will allow. My advice for you cadets reading this: Get your feet wet in the Academy, flesh out a rough bio, and once you graduate and are posted to a ship, give it a run past your GM team before posting it to the forums and the mailstring. Any changes that they'll want to make (i.e. You're not a member of the Q Continuum, unless there's a really, really good reason why you're slumming on a starship [braelin, I know you're reading this somewhere]), they'll let you know. Make your changes, and post it.

 

Remember your biography is a living document. Any changes that your character makes (Promotions, demotions, change in duty position, births, deaths, etc.) should be reflected on your bio as well. Especially since it's also designed to help out you the player remember your character.

 

::steps off his soapbox::

Share this post


Link to post
Share on other sites
Space is big. Really big. There are plenty of planets in the galaxy to choose from. Some GMs are sticklers for canon, some are a little more "Anything Goes" in their running of their particular ship. It's all up to what your GM team will allow. My advice for you cadets reading this: Get your feet wet in the Academy, flesh out a rough bio, and once you graduate and are posted to a ship, give it a run past your GM team before posting it to the forums and the mailstring.

 

It's always good to come in to a new sim with an open mind to adjust, especially if you're trying to introduce non-canon elements into your character. But, if you do have lots of character details that you'd like to keep, you can also talk to the GM team before you sign up for the sim and see whether they would allow your proposed character on their ship. There are some characters that (I'm pretty sure) no GM would allow, like a fully-empowered Q. But, there is some variation between sims in style and faith to canon.

Share this post


Link to post
Share on other sites
give it a run past your GM team before posting it to the forums and the mailstring.

 

Not just good advice, but a requirement. Posting a bio your GM team hasn't clapped eyes on yet is a really good way to get on their bad side fast.

 

As for non-canon elements. Yes, many GMs allow them. Heck, some of our GMs use them in their own characters. But in the end, this is a Star Trek game. If can't find a potential character in all the wide canon and psuedo-canon of five series, ten movies, a cartoon series, and I don't even know how many tie-in novels, what are you doing here? Beyond that, there's enough to do and learn when you move to an advanced ship without drafting complex crossover character backgrounds. For your first character straight out of the Academy, the KISS principle should definitely apply.

 

You don't need to have special abilities or magical friends or skin colors not found in nature to have an interesting character. Plain ol' humans are endlessly complex -- or we wouldn't be here talking about it! Roddenberry wanted to always have the actor's eyes visible in any alien makeup job, because it was the human emotion of the character that was important, not the fancy prosthetics. I think that can be applied to character development as well -- start with an interesting person, then build bells and whistles on that foundation.

Share this post


Link to post
Share on other sites
As for non-canon elements. Yes, many GMs allow them. Heck, some of our GMs use them in their own characters. But in the end, this is a Star Trek game. If can't find a potential character in all the wide canon and psuedo-canon of five series, ten movies, a cartoon series, and I don't even know how many tie-in novels, what are you doing here?

 

Honestly, the first thing that came to my mind regarding using non canon is - RPing as a winged Caitian. Doesn't sound like it would mesh well does it? Establishing an off shoot player background about a sect of winged Caitans? Maybe.

 

New races/characters/ideas? Sure, the more the merrier. But, as mentioned previously regarding one of the Arcadia Bios (Deana), find a way work your character into Trek canon. It is *easier* in the end, and if I ever went into winged Cait territory as an example, I would totally go at it from a Trek angle.

 

I do agree that this *is* all about Star Trek though. ;-) On the flip side - we have some pretty darn good bios floating around on these boards, canon or no.

 

(Oh, and the whole "run your bio by the command team"? Words to live by.)

Edited by Kansas_Jones

Share this post


Link to post
Share on other sites
EDIT: LOL, A9 and I cross-posted. :)

 

Better than you both cross dressing and wearing each others uniforms....

Share this post


Link to post
Share on other sites

Make sure you check with your advanced hosts on any general character policies for their specific ships. For example, on Hood your race needs to be a TOS member of the Federation. So when someone joins already dead-set on playing a telekenetic Romulan with cybornetic phasers in their fingertips, we sadly have to shoot them down. They cry, we cry - it's a sad, sad day for all involved.

 

When I joined my first ship, I was given two very good pieces of advice. The first was to keep my bio somewhat vague, and the second was to avoid jumping into in-character relationships right away. I am forever thankful.

Share this post


Link to post
Share on other sites
So when someone joins already dead-set on playing a telekenetic Romulan with cybornetic phasers in their fingertips, we sadly have to shoot them down.

 

But if they have cybornetic phasers in their fingertips they might shoot you first.

 

Besides, don't Romulans use disruptors instead of phasers anyway?

Share this post


Link to post
Share on other sites

woo, lots of response here! I will just offer my own personal take on my own personal bio, Luna, and you can just consider it into the way-more-information-than-any-of-us-had-when-we-wrote-bios of information you have now.

 

My bio is linked in my signiture. What I did is tried as hard as I could to make it look like an official document that was not written by me. The only part of it that's really prose-y and about the "story" of my character is my "personal history". Everything else I tried to make like entries, and made all of them from other people, some were even written for me by other players. So it looks like it's my actual file that has been added to as things have happened. You don't by any means have to do it this way, just a model.

 

I understand the neurotic need to set up everything before anything happens, I'm the same way. It's ok to calm down and just let the plot fall into place. It is only a game.

Share this post


Link to post
Share on other sites

As a cadet you really don't need a bio. But as a general cadet bio I would go with this:

 

Name: Luna

Race: Indescript humanoid

Rank: Cadet

Position: Cannon fodder

Age: Between 20 and 50...ish

Share this post


Link to post
Share on other sites

I actually wrote into my character's bio an awareness of an activity around him called "simming".

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0