Welcome to Star Trek Simulation Forum

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.

Sign in to follow this  
Followers 0
Adm Day

Crispin Xavier

Crispin Xavier. A suitably exotic name for a Human colonist character. Let’s make him skilled in engineering, very creative, a good student. Don’t want to make him too exotic, so let’s make him human. From a colony… how about … Aries 7? Yeah! That would be fun!

 

Two years ago, a young man by the name of Michael Ian Davis came to Excalibur with an idea for a character. He longed to bring his creative talents to our Engineering section, to interact with the shipmates he met here, once a week, and too… well, to have fun!

 

We all sim to escape Real Life, I think. Whether you want to become a strong young engineer, a tall, dark alien, or a strong and virile Admiral who is only slightly graying at the temples, we can become, for one hour a week, anyone we want. Out character can escape the bounds of this earthly atmosphere, and the boundaries of our meager terrestrial existence, and travel to the stars.

 

In our minds we sit, not in dimly lighted rooms typing at a keyboard, but in brightly gleaming starships, shooting through the cosmos, exploring strange new worlds with our beloved crewmates, who, being of like mind, explore the heavens with us for a brief period each week, dreaming of places and situations that are quite beyond us. For that one hour, however, they are reachable. With a few deft keystrokes, we can join others, and soar to anywhere our imaginations can take us.

 

Micheal… (No, I still think of him as Crispin. That’s how he introduced himself to us, and that’s who he wanted to be…) Crispin became a wonderfully creative simmer, and soon rose to Chief of his department. The crew loved reading his logs, and interacting with him during sim. During that one hour each week, he could escape from the worries of earthbound existence, and be a brilliant engineer, racing through the stars.

 

Crispin rarely talked about his real life. I remember one quick note explaining that he was absent from some sims, because he had some surgery to go through, but it was optimistic, and the only reason he brought it up, was so his absence might not disrupt the sim. You see, this was his place to escape from real life. His friends here helped him forget the lurking illness that had prompted the note.

 

Crispin Xavier will no longer be joining us on our journeys. On October 7, 2006, Crispin took that Ultimate Journey to the Greatest Adventure of All. He will always be a part of our crew, and we will miss his creativity, his humor, and his friendship.

 

Warp Speed, Crispin,

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0