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About Cptn_LoAmi

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  1. The AT concludes their meeting with the trapping company executive, without securing an agreement. If they do nothing, Arc will likely be released -- in 2 years. They plan to find their way back through the grav caster network, but end up jumping randomly between planets. chatlog2020-8-2.txt
  2. The Arcadia AT meets with the VP of trapping operations for the company whose trap holds Arcadia. They learn that if the extraction fails, they will likely "just reject it and let it go" and that the extraction process takes a number of "cycles" - an indeterminate amount of time for the starship. The aliens seem aware only of space travel through grav casters but not by actually traveling in spaceships. chatlog2020-7-26.txt
  3. The away team is allowed into the building and up an elevator. They are directed to the "VP, GM of trapping operations", Leeni Mesa and now have an appointment. chatlog2020-7-12.txt
  4. The away team leaves with the repair crew through the "grav caster" and finds themselves in a city with tall buildings, lots of wires and a pneumatic tube network. They are brought to the building where the company headquarters is located. chatlog2020-7-5.txt
  5. The away team makes first contact with the repair team. They find that the facility is usually 100% automated, and that, while they don't have warp travel, they have some kind of interplanetary transporter technology. The away team heads with the repair team to the transporter at the bottom of the stairs. chatlog2020-6-28.txt
  6. The Arcadia away team finds the communications center of the complex, which turns out to be sending out monitoring messages. In order to attract attention, they disrupt the communications. A repair team, presumably of Keepers, arrives to fix it. chatlog2020-6-21.txt
  7. The away team finds that the Keepers' complex is full of machines, but find nobody there. chatlog2020-6-14.txt
  8. An Arcadia away team arrives on a surface inside the anomaly and enters an underground structure. They find equipment, but no evidence of habitation. chatlog2020-6-7.txt
  9. Arcadia initiates contact with a space coleoid. They learn that the coleoids are trapped by "The Keepers," who extract something then release them. Given available information, they theorize that the Keepers are humanoids and find where they are probably located. Arcadia launches a shuttle mission. chatlog2020-5-31.txt
  10. Arcadia tries a number of ways to pull out of the trap, but is unable. They get pulled through the anomaly into a higher pressure area of space, filled with space coleoids. Listening in to the gravitational waves, they pick up more language. One of the coleoids seems to have been trapped before. They prepare to initiate a conversation. chatlog2020-5-24.txt
  11. Engineering completes modifying the tractor beam to emit gravitational waves to try to communicate with the space coleoids. Arc comes up with a plan to coordinate with the coleoids in pulling against the anomaly to get out. It looks like it's working but the anomaly compensates and continues to pull Arcadia and the space coleoids inwards. chatlog2020-5-17.txt
  12. The Arc remains stuck in the tractor beam as more space coleoids come in. They translate some of the gravitational waves from the coleoids and find that they are complaining. The crew theorizes that they have been caught in a coleoid trap. chatlog2020-5-10.txt
  13. Arcadia follows a gravitational anomaly and is trapped in what seems like a tractor beam. A number of space coleoids are trapped similarly near them. chatlog2020-5-3.txt
  14. Arcadia continues into a relatively uninteresting area of space on its way to explore in deep space. There are rumors that it is on a migration route of space molluscs, though nobody is really even sure they exist. chatlog2020-4-26.txt
  15. The Arc crew finds out from the holo of the creator of the derelict ship that the ship schematics are in the ship's own library. They use them to rebuild the damaged components. Starfleet agrees to tow the ship back to its origin once it is taken out of the void. Arcadia repairs the derelict ship and tows it out of the void at a maximum speed of warp 2.5. chatlog2020-4-12.txt