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Joe Manning

Qob Now Filling Non-Departmental Positions

The Qob: Tranquility command staff is looking for players to assume the role of 'specialists' aboard the ship, jobs that are not covered by the traditional 4-department model of a Star Trek crew. Just a few examples of roles that could potentially be filled (your own ideas are welcome) are:

 

Merchant -- Independent and self-sufficient, Qob's crew must manage its own finances in the cutthroat environment of Bull's Head. Someone who knows how to manage the corporate webs that weave through the Hyades cluster and who knows where to locate the best values on goods available at its ports would be quite valuable to the crew. A merchant would be trusted to manage the ship's finances without skimming off the top (an embezzler would be escorted to the airlock, whether or not we're in port), and would be asked to manage the financing of refits and resupplies.

 

Spiritual Guide -- The free society of Bull's Head has attracted priests of all stripes, and one might seek to provide guidance to spaceborne mercenaries. Such a guide would largely serve a role of counselor to Qob's crew of diverse and colorful personalities. We're not looking for a preacher who will annoy everyone with constant urging to 'accept God.' We're more interested in someone who'd be willing to listen and offer sound advice without passing harsh judgement (something just about everyone on the crew would be subject to).

 

Klingon Liaison -- There are currently no Klingons aboard Qob. Given how deeply Klingon culture has infused itself into Bull's Head society, this could prove an eventual problem. Simply having a Klingon around would score us massive bragging points against raiders and Guardians (two groups that Klingons generally avoid joining). But if we stop in a Klingon settlement or meet up with a Klingon ship, someone to guide us through their cultural nuances would be especially valuable. Other useful skills would be strongly desired -- fighting, tactical advice, cooking, legal counsel, etc..

 

Quarters are also available for rent on Qob. Anyone who wants to live on a starship and travel among the stars can pay a small monthly fee for room and board. This could include small business owners who would prefer the security of a roving office guarded by a crew of mercenaries, scholars seeking to catalogue the wonders of Bull's Head (possibly for the publishing of nonfiction volumes), or bold wanderers who would enjoy the thrill of being carried to the far reaches of Bull's Head. This is a wide-open role-playing opportunity for anyone who would like to try out a character who doesn't have any significant skills to contribute to a starship crew. Just about any type of character you could conceive of would work, within reasonable bounds (the crew would balk at sheltering a known psychotic criminal, for instance). This is also a great option for players who might not be able to commit to the Sunday 9pm timeslot regularly -- a character without a significant role on the crew could more easily be missed.

 

Finally, a player who is eager to get involved in the Tranquility setting but cannot sim at all during our timeslot can participate strictly through logwriting. You can create a character based anywhere in Bull's Head and write logs detailing his/her exploits and experiences. This would to allow you not only to take part in the Tranquility universe, but also to enrich and develop the Bull's Head setting. Future encounters between the crew and your character might be possible, opening the door to joint log writing, missions inspired by the content of your logs, or possibly (depending on your availability) a guest role in our sims. This is the most wide-open role-playing opportunity -- even the aforementioned psychotic criminal is a possibility.

 

If you're a graduate of STSF's Academy and you are interested in any of these options, send an e-mail to the command staff -- [email protected] & [email protected] -- and share some of your ideas with us. We hope you'll choose to be a part of the Qob: Tranquility universe!

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Spiritual Guide -- The free society of Bull's Head has attracted priests of all stripes, and one might seek to provide guidance to spaceborne mercenaries. Such a guide would largely serve a role of counselor to Qob's crew of diverse and colorful personalities. We're not looking for a preacher who will annoy everyone with constant urging to 'accept God.' We're more interested in someone who'd be willing to listen and offer sound advice without passing harsh judgement (something just about everyone on the crew would be subject to).

 

I get it. The character can be a Christian (or a Jew or a Muslim), he just can't practice what he believes. +1 for 'tolerance' (with ironic use of quote marks!)

Edited by Grom

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I get it. The character can be a Christian (or a Jew or a Muslim), he just can't practice what he believes. +1 for 'tolerance' (with ironic use of quote marks!)

 

Any such character is free to practice his/her beliefs however he/she chooses. Insofar as the practice does not extend to looking down on the crew from a moral perch or trying to convert the crew, two behaviors that would inevitably rub characters and players alike the wrong way, just as they do in real life. If you find the restriction offensive, by all means, choose not to participate.

 

Thanks for drawing attention to the thread, btw. We're eager to get more folks involved. :D

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Any such character is free to practice his/her beliefs however he/she chooses. Insofar as the practice does not extend to looking down on the crew from a moral perch or trying to convert the crew, two behaviors that would inevitably rub characters and players alike the wrong way, just as they do in real life. If you find the restriction offensive, by all means, choose not to participate.

 

Thanks for drawing attention to the thread, btw. We're eager to get more folks involved. :D

 

I was merely pointing out that within the context of a diverse community, such as STSF, not-so-subtle attacks on a major modern religion and its practices, particularly from an authority figure, should not appear on a public thread within this context. There is no, and should be no, religious litmus test for characters just as there is no and should be no racial, ethnic, or disability litmus test.

 

I won't hijack the thread any further. I like the concept of the new QoB quite a bit and these new character suggestions would add tremendous depth to the sim.

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I was merely pointing out that within the context of a diverse community, such as STSF, not-so-subtle attacks on a major modern religion and its practices, particularly from an authority figure, should not appear on a public thread within this context. There is no, and should be no, religious litmus test for characters just as there is no and should be no racial, ethnic, or disability litmus test.

 

I won't hijack the thread any further. I like the concept of the new QoB quite a bit and these new character suggestions would add tremendous depth to the sim.

 

There is no such litmus test on Qob (we accept all types, as evidenced by the current crew), nor was an attack directed at any modern religion. The intent was to avoid a character that would be amply set up for a religious dispute which is prohibited (along with political disputes) by the forum (your signature notwithstanding, apparently). Offering the role was inspired by a character on the Firefly show; we're looking for the same sort of unassuming man of faith in order to keep things respectful and friendly among the crew.

 

This is simply how he want it on our sim. There is no offense to be found here unless it's looked for.

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There is no such litmus test on Qob (we accept all types, as evidenced by the current crew), nor was an attack directed at any modern religion. The intent was to avoid a character that would be amply set up for a religious dispute which is prohibited (along with political disputes) by the forum (your signature notwithstanding, apparently). Offering the role was inspired by a character on the Firefly show; we're looking for the same sort of unassuming man of faith in order to keep things respectful and friendly among the crew.

 

This is simply how he want it on our sim. There is no offense to be found here unless it's looked for.

 

 

 

::Quietly awaits his que to start chanting:: "Jerry, Jerry, Jerry, Jerry!" :D

Edited by Drayvend T. McKenna

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Joe:

 

I would like to continue my character, Sal, after he left the Qob on this part-timed log-only basis. I am currently drafting a storyline involving his daughter in the Aldebaran System. I realize that this is just outside of Bull's Head however my intent is to involve persons from Bull's Head. As I get further along I will share this with you prior to posting and await your approval to continue.

 

As for Sal's continued affairs with Qob directly, I have decided to go in a different direction here on STSF (obviously noting my new avatar).

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